The most bothersome aspect of games is usually repetitive mechanics or frustrating difficulty curves.
The most bothersome aspect of games is usually repetitive mechanics or frustrating difficulty curves.
well yeah we all have certain annoyances that we nerd rage about in video games and feel free to share/rant them here. me: -escort missions, I mean baby sitting in a game? The character youre stuck with usually does nothing and just gets you killed. -running out of inventory space and you don't know what to throw away -dying without saving after you explored a dungeon or level grinded for 4 hours (happened to me on persona games multiple times) -critical hits on pokemon games
Escort missions, oh my—so many issues, it’s chaos! I don’t want to play Twister while I’m on PC, preferring smooth, linear games. It feels like a rail shooter (cough Legendary, cough). The items just don’t make sense, like in Skyrim when your inventory is full of random bowls. Missions are just slogging through, placed carelessly. Easy difficulty because the enemy just changed from “Spongebob” to “Bullet Sponge” doesn’t mean the game got tougher.
Games that fail to launch and need a huge update just to become functional. Reusing old titles often feels like they're merely rehashing the same ideas as their predecessors.
mistakes, dishonest players, individuals unfamiliar with the rules