F5F Stay Refreshed Software PC Gaming The latest Cyberpunk 2077 update brings a bittersweet feeling...

The latest Cyberpunk 2077 update brings a bittersweet feeling...

The latest Cyberpunk 2077 update brings a bittersweet feeling...

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EmeraldQuartz
Member
50
12-05-2020, 12:17 PM
#1
I should begin by saying that I've only been enjoying CyberPunk 2077 from version 1.6 for a few months now. Honestly, it happened to line up with assembling a new setup using a 3080. To be frank, I'm still getting comfortable with the game. After finishing the main plotline and eliminating Smasher, I naturally chose to revisit the earlier world before that task. There was an option available after the credits to dive back in. My goal was to finish the entire experience fully—gathering Tarot cards, side quests, Cyber Psycho’s, and so on. I moved straight through the story without focusing on any side mission until later, which meant my character wasn’t fully prepared for Adam but still managed to complete it.

I play on a high difficulty setting, which definitely adds challenge. Once I was back into the main world, I started improving my character—adding Gorilla arms, beating The Brat, upgrading weapons and cyberware, becoming a formidable player. I find the missions that pause for NCPD tasks especially enjoyable. I quickly grasped the Breach Protocol mechanics, mostly because I wasn’t sure how to approach them rather than being clueless. I was too excited to keep playing, so I’ve been chatting with others and doing well.

Last night Steam released an update, which wasn’t ideal at first. When I launched it again, it mistook my controller for the mouse and keyboard, labeling shortcuts with button names. After a restart, things normalized, but it was frustrating to lose attachments like my scopes and Cyberhack. The Cyberhack tool now costs 28 RAM, which was a big change from its previous price of 9-11 RAM—something I used to value highly.

My Gorilla arms were removed when I upgraded cyberware, so I had to reload them after meeting the required level. Restoring them was tricky, and I spent a lot of time trying to figure out what to do with my character. The Perk Tree update made things easier, but I still had to experiment with crafting options. My sniper was powerful, delivering 2000–4000 damage per shot, and I upgraded weapons frequently.

Health management changed too. Previously, I relied heavily on health packs, but now I need to be more strategic. Upgrading weapons used to be straightforward, but now it feels more complex. I spent about two hours daily for a couple of months, which left me feeling a bit disappointed. Still, I’m planning to adjust and enjoy the game better moving forward. It was definitely a steep learning curve, but I’m getting there!
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EmeraldQuartz
12-05-2020, 12:17 PM #1

I should begin by saying that I've only been enjoying CyberPunk 2077 from version 1.6 for a few months now. Honestly, it happened to line up with assembling a new setup using a 3080. To be frank, I'm still getting comfortable with the game. After finishing the main plotline and eliminating Smasher, I naturally chose to revisit the earlier world before that task. There was an option available after the credits to dive back in. My goal was to finish the entire experience fully—gathering Tarot cards, side quests, Cyber Psycho’s, and so on. I moved straight through the story without focusing on any side mission until later, which meant my character wasn’t fully prepared for Adam but still managed to complete it.

I play on a high difficulty setting, which definitely adds challenge. Once I was back into the main world, I started improving my character—adding Gorilla arms, beating The Brat, upgrading weapons and cyberware, becoming a formidable player. I find the missions that pause for NCPD tasks especially enjoyable. I quickly grasped the Breach Protocol mechanics, mostly because I wasn’t sure how to approach them rather than being clueless. I was too excited to keep playing, so I’ve been chatting with others and doing well.

Last night Steam released an update, which wasn’t ideal at first. When I launched it again, it mistook my controller for the mouse and keyboard, labeling shortcuts with button names. After a restart, things normalized, but it was frustrating to lose attachments like my scopes and Cyberhack. The Cyberhack tool now costs 28 RAM, which was a big change from its previous price of 9-11 RAM—something I used to value highly.

My Gorilla arms were removed when I upgraded cyberware, so I had to reload them after meeting the required level. Restoring them was tricky, and I spent a lot of time trying to figure out what to do with my character. The Perk Tree update made things easier, but I still had to experiment with crafting options. My sniper was powerful, delivering 2000–4000 damage per shot, and I upgraded weapons frequently.

Health management changed too. Previously, I relied heavily on health packs, but now I need to be more strategic. Upgrading weapons used to be straightforward, but now it feels more complex. I spent about two hours daily for a couple of months, which left me feeling a bit disappointed. Still, I’m planning to adjust and enjoy the game better moving forward. It was definitely a steep learning curve, but I’m getting there!

J
javers8
Member
113
12-06-2020, 11:10 AM
#2
I’d recommend beginning fresh from scratch whenever 2.0 arrives. The updates are significant enough to alter how even the initial missions feel. The shift from 1.0 to 1.6 disrupted my experience as well (particularly with mods), but I’m eager for it. Right now I’m running a speedrun to achieve a different conclusion from my first Takemura run. The early hard difficulty segment is really tough, so I’m holding my breath. I hope CDPR has improved their scaling so the game isn’t turning into a shooter where everything is too easy. It seems their past performance hasn’t been great. Perhaps implants should be available at no cost if you already own them. Maybe they lost some functionality when they introduced level caps and similar changes, making them incompatible with the new version. If removed, the inventory would update retroactively, but using them at your original level would make them unusable now.
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javers8
12-06-2020, 11:10 AM #2

I’d recommend beginning fresh from scratch whenever 2.0 arrives. The updates are significant enough to alter how even the initial missions feel. The shift from 1.0 to 1.6 disrupted my experience as well (particularly with mods), but I’m eager for it. Right now I’m running a speedrun to achieve a different conclusion from my first Takemura run. The early hard difficulty segment is really tough, so I’m holding my breath. I hope CDPR has improved their scaling so the game isn’t turning into a shooter where everything is too easy. It seems their past performance hasn’t been great. Perhaps implants should be available at no cost if you already own them. Maybe they lost some functionality when they introduced level caps and similar changes, making them incompatible with the new version. If removed, the inventory would update retroactively, but using them at your original level would make them unusable now.

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LeMinionLover
Junior Member
13
12-12-2020, 01:06 AM
#3
The updates really point in that direction. I get why it’s considered a big request for most players, but... (my take) it’s a bit beyond the average fan. I’m happy I tried it out myself.
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LeMinionLover
12-12-2020, 01:06 AM #3

The updates really point in that direction. I get why it’s considered a big request for most players, but... (my take) it’s a bit beyond the average fan. I’m happy I tried it out myself.

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Sparkle_Mage
Member
206
12-17-2020, 05:23 AM
#4
It makes a lot of sense what you're saying. The game feels like it's from a different era now, and the expectations seem to be way ahead of its time for me. It’s not anyone’s fault, but the update probably hit me at the wrong moment. Once I got the hang of it, things really picked up. Early on, the game was tough—just two shots could wipe you out, so I relied heavily on carrying health packs, which became a big part of my strategy. Over time, I managed to restore my character to a more balanced state, though I wasn’t sure about how the armor system actually worked at first—it was confusing. It seemed like the clothes didn’t change your look, but that was intentional. The concept ties into your cyberware, which is pretty clever. It’s nice that the developers made it playable years later, even if there are still some quirks. I’m not sure how the community views Cyberpunk overall; it had a rough start when it launched and stayed that way until recently. I’m glad I got it, despite the occasional bugs. Last night I called in for a vehicle, but it was driving with half its weight under the road, making loud noises and throwing parts everywhere. It popped up suddenly and was completely destroyed—laughing at the moment made it hard to focus. The game reminds me of Watchdogs, but I never really played that one.
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Sparkle_Mage
12-17-2020, 05:23 AM #4

It makes a lot of sense what you're saying. The game feels like it's from a different era now, and the expectations seem to be way ahead of its time for me. It’s not anyone’s fault, but the update probably hit me at the wrong moment. Once I got the hang of it, things really picked up. Early on, the game was tough—just two shots could wipe you out, so I relied heavily on carrying health packs, which became a big part of my strategy. Over time, I managed to restore my character to a more balanced state, though I wasn’t sure about how the armor system actually worked at first—it was confusing. It seemed like the clothes didn’t change your look, but that was intentional. The concept ties into your cyberware, which is pretty clever. It’s nice that the developers made it playable years later, even if there are still some quirks. I’m not sure how the community views Cyberpunk overall; it had a rough start when it launched and stayed that way until recently. I’m glad I got it, despite the occasional bugs. Last night I called in for a vehicle, but it was driving with half its weight under the road, making loud noises and throwing parts everywhere. It popped up suddenly and was completely destroyed—laughing at the moment made it hard to focus. The game reminds me of Watchdogs, but I never really played that one.

P
pixcake
Member
99
12-20-2020, 09:11 PM
#5
I only checked the release notes once the game started and was surprised by the scopes and equipment shown. I plan to play it again tomorrow, still have pending side missions and jobs, and I’m confident I’ll adjust.
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pixcake
12-20-2020, 09:11 PM #5

I only checked the release notes once the game started and was surprised by the scopes and equipment shown. I plan to play it again tomorrow, still have pending side missions and jobs, and I’m confident I’ll adjust.

I
ISY_0815
Senior Member
566
12-21-2020, 09:51 PM
#6
I recently updated to 2.0 and didn’t consider using old saves, opting for a fresh start. The changes in the progression system are significant. I plan to revisit the main campaign after Phantom Liberty, as I already have two playthroughs since launch.
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ISY_0815
12-21-2020, 09:51 PM #6

I recently updated to 2.0 and didn’t consider using old saves, opting for a fresh start. The changes in the progression system are significant. I plan to revisit the main campaign after Phantom Liberty, as I already have two playthroughs since launch.

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lolsterrr
Junior Member
19
12-22-2020, 02:47 AM
#7
I believe I need to try something new... I've kept a limited selection of weapons from the beginning and just kept improving them through the crafting menu, but now they seem stuck at their current level and I can't use them effectively.
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lolsterrr
12-22-2020, 02:47 AM #7

I believe I need to try something new... I've kept a limited selection of weapons from the beginning and just kept improving them through the crafting menu, but now they seem stuck at their current level and I can't use them effectively.

W
wintery_kid13
Member
158
12-23-2020, 07:05 PM
#8
I tried it when it launched and spent some time with it before stopping. About six months later I bought it and haven’t used it much. It looks like I mainly use it to glance at the visuals... I’m always curious about other things, trying to learn or life keeps getting in my way.
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wintery_kid13
12-23-2020, 07:05 PM #8

I tried it when it launched and spent some time with it before stopping. About six months later I bought it and haven’t used it much. It looks like I mainly use it to glance at the visuals... I’m always curious about other things, trying to learn or life keeps getting in my way.

C
Cxppe
Member
117
01-05-2021, 02:10 AM
#9
The new update is launching today, not on the 26th with DLC. My save will change too, and I had to take a day to wrap it up. Thanks for your feedback.
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Cxppe
01-05-2021, 02:10 AM #9

The new update is launching today, not on the 26th with DLC. My save will change too, and I had to take a day to wrap it up. Thanks for your feedback.

C
Creeperson3rd
Member
81
01-10-2021, 08:35 PM
#10
This new run is completely different from my first one. I’ve shifted from a straightforward melee fighter to something more stealthy and tactical, which fits perfectly with the updates in version 2.0.
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Creeperson3rd
01-10-2021, 08:35 PM #10

This new run is completely different from my first one. I’ve shifted from a straightforward melee fighter to something more stealthy and tactical, which fits perfectly with the updates in version 2.0.

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