F5F Stay Refreshed Software PC Gaming The key setting in a game is what matters most, as it shapes the player's experience and immersion.

The key setting in a game is what matters most, as it shapes the player's experience and immersion.

The key setting in a game is what matters most, as it shapes the player's experience and immersion.

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Inf3rno
Member
186
12-04-2023, 10:16 PM
#11
I noticed the option isn't listed in your poll. The issue you're describing—shimmering when moving—is likely due to aliasing. I've tried various filters like DSR, SMAA, and TXAA, but it still affects me. I'm currently using 1440p resolution.
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Inf3rno
12-04-2023, 10:16 PM #11

I noticed the option isn't listed in your poll. The issue you're describing—shimmering when moving—is likely due to aliasing. I've tried various filters like DSR, SMAA, and TXAA, but it still affects me. I'm currently using 1440p resolution.

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Goonerr
Junior Member
4
12-09-2023, 04:57 PM
#12
Yes, AO is generally included in the broad coverage offered by Shadows.
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Goonerr
12-09-2023, 04:57 PM #12

Yes, AO is generally included in the broad coverage offered by Shadows.

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Dbb717
Junior Member
26
12-09-2023, 11:24 PM
#13
It's interesting how many individuals favor standard options over anything more unique.
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Dbb717
12-09-2023, 11:24 PM #13

It's interesting how many individuals favor standard options over anything more unique.

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SpongeBobEXE
Junior Member
19
12-10-2023, 02:27 AM
#14
Textures follow anti-aliasing, shadows, and other effects, then the remaining work.
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SpongeBobEXE
12-10-2023, 02:27 AM #14

Textures follow anti-aliasing, shadows, and other effects, then the remaining work.

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235
12-21-2023, 07:47 AM
#15
I believe the display size and native resolution significantly affect the game's appearance. Running Witcher 2 at Native 1080P on a 1080P 22-inch screen works well. However, playing it at 1080P on a Native 4K 28-inch monitor left me feeling frustrated with the blurry visuals everywhere.
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twentyonechloe
12-21-2023, 07:47 AM #15

I believe the display size and native resolution significantly affect the game's appearance. Running Witcher 2 at Native 1080P on a 1080P 22-inch screen works well. However, playing it at 1080P on a Native 4K 28-inch monitor left me feeling frustrated with the blurry visuals everywhere.

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TheSimpsonsTV
Junior Member
46
12-21-2023, 10:51 AM
#16
I’m fine with the standard settings, I use Normal on all my consoles. On my PC, I’d increase the settings to check the frame rate at 5fps before moving on.
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TheSimpsonsTV
12-21-2023, 10:51 AM #16

I’m fine with the standard settings, I use Normal on all my consoles. On my PC, I’d increase the settings to check the frame rate at 5fps before moving on.

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Need_MaxYT
Junior Member
2
12-23-2023, 09:39 AM
#17
In technical terms, ambient occlusion enhances the depth by introducing additional shadows in typical applications. It differs from standard object shadows and is often managed via a dedicated video settings option. Shadows and AO can generally be controlled separately.
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Need_MaxYT
12-23-2023, 09:39 AM #17

In technical terms, ambient occlusion enhances the depth by introducing additional shadows in typical applications. It differs from standard object shadows and is often managed via a dedicated video settings option. Shadows and AO can generally be controlled separately.

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DavePlaysYT
Member
224
12-23-2023, 09:57 PM
#18
I'm part of the group that barely sees AO compared to other options. If the image quality is poor or the resolution is low, I'd catch it right away. I have a 980 SLI rig and can't distinguish between SSAO and HBAO.
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DavePlaysYT
12-23-2023, 09:57 PM #18

I'm part of the group that barely sees AO compared to other options. If the image quality is poor or the resolution is low, I'd catch it right away. I have a 980 SLI rig and can't distinguish between SSAO and HBAO.

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thefrogkid
Member
209
12-26-2023, 05:50 PM
#19
I only became aware of AO after regularly using it following an upgrade to a video card capable of handling its effects in most games. Now I can quickly identify scenes lacking AO. Perhaps my role as a graphic designer helps, since I frequently adjust lighting and color balance in photos. Distinguishing between SSAO and HBAO is more challenging without a direct comparison. What matters most to me is that it appears in some form.
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thefrogkid
12-26-2023, 05:50 PM #19

I only became aware of AO after regularly using it following an upgrade to a video card capable of handling its effects in most games. Now I can quickly identify scenes lacking AO. Perhaps my role as a graphic designer helps, since I frequently adjust lighting and color balance in photos. Distinguishing between SSAO and HBAO is more challenging without a direct comparison. What matters most to me is that it appears in some form.

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Xindis_
Member
249
12-27-2023, 01:28 AM
#20
If I can play a game at my monitor's native resolution, I'm satisfied enough. The rest is just additional. Distance measurement would come next.
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Xindis_
12-27-2023, 01:28 AM #20

If I can play a game at my monitor's native resolution, I'm satisfied enough. The rest is just additional. Distance measurement would come next.

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