The game "Betas" has impacted sales negatively.
The game "Betas" has impacted sales negatively.
Hello! I've been wondering if game beta phases affect a company's sales once the official release happens. Let's look at Hardline as an example—it's another Battlefield title from EA, backed by AMD. It had strong sales and was a big AAA release. I usually get really excited about buying every Battlefield, but this time the initial "fun" didn't last. I ended up playing it for just a month or two before giving it away. Why? Was the game actually bad? No, it was so enjoyable that I bought a separate SSD just for it. The main reason was there were so many beta versions, and I tried all of them. Once the official launch came, it felt pretty dull... Next time, I might skip buying a Battlefield if there are just 2-3 week-long betas. What do you think about this? With so many beta cycles, do you think the game becomes boring at launch? I know some friends who played the beta and are big Battlefield fans, but they found it getting repetitive over time and decided not to buy it.
If the beta shows the games are just another copy, sales will likely suffer.
Only when the game is difficult (beyond simple issues) and not just minor bugs.
Yeah but lets say a guy is going to buy a game. He is a BF4 fan. Guy: DAMN ANOTHER BATTLEFIED. Gonna be a masterpeice! Ima buy it right now. Maybe the Ultimite ediiton also? but with beta Guy: The game was shit, Ima not buy it