The FX-6300 causes issues in Far Cry 4, leading to bottlenecks and performance problems.
The FX-6300 causes issues in Far Cry 4, leading to bottlenecks and performance problems.
Currently my highest CPU temperature during games is around 50°C, which feels quite manageable given the performance demands.
Default ultra configurations apply, meaning anti-aliasing uses SMAA.
In fact, I don't believe I can. What I notice includes MSAA 2 through 8, SMAA and TXAA. It's strange that these aren't visible. Maybe I'm missing something.
Ubisoft faced significant optimization challenges in 2014. It’s hoped that newer technologies like Vulkan and DX12 will ease these issues in upcoming titles.