F5F Stay Refreshed Software PC Gaming The frame rate remains consistent regardless of the selected settings.

The frame rate remains consistent regardless of the selected settings.

The frame rate remains consistent regardless of the selected settings.

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CryptoxYT
Junior Member
48
06-22-2016, 05:52 AM
#1
Greetings, everyone. I’m experiencing a curious situation regarding my gaming performance. I enjoy a wide variety of games, and recently I’ve observed a consistent pattern in my frame rates across different titles. Despite adjusting numerous graphical settings, particularly in high-fidelity games, I consistently receive a similar average frame rate – usually between 60 and 144 frames per second, capped by my monitor. I'm particularly interested in Destiny 2 and Black Ops 4, where this phenomenon is most pronounced. I believe there might be a bottleneck present, but my hardware specifications are quite robust.

(Image of specs through Speccy)
https://photos.app.goo.gl/bzZRgPQU4dWBij3K7

Thank you for any assistance you can offer.

Update:
Notably, even when I remove all restrictions on my frame rate – disabling monitor synchronization and unlocking any limits – the average performance in each game remains constant regardless of the graphics quality settings used (ranging from low to ultra).
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CryptoxYT
06-22-2016, 05:52 AM #1

Greetings, everyone. I’m experiencing a curious situation regarding my gaming performance. I enjoy a wide variety of games, and recently I’ve observed a consistent pattern in my frame rates across different titles. Despite adjusting numerous graphical settings, particularly in high-fidelity games, I consistently receive a similar average frame rate – usually between 60 and 144 frames per second, capped by my monitor. I'm particularly interested in Destiny 2 and Black Ops 4, where this phenomenon is most pronounced. I believe there might be a bottleneck present, but my hardware specifications are quite robust.

(Image of specs through Speccy)
https://photos.app.goo.gl/bzZRgPQU4dWBij3K7

Thank you for any assistance you can offer.

Update:
Notably, even when I remove all restrictions on my frame rate – disabling monitor synchronization and unlocking any limits – the average performance in each game remains constant regardless of the graphics quality settings used (ranging from low to ultra).

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Neur0
Junior Member
18
06-28-2016, 06:41 AM
#2
Alright, that’s much clearer. Experiment with setting the resolution and scaling to maximum within Destiny 2 and observe the effect. This adjustment should significantly reduce your frames per second. If you’re currently experiencing 90 fps, it could decrease to approximately 30. Essentially, the game will be rendered at a 4k resolution with all settings maximized. I typically utilize a value of 1.3 to mitigate aliasing issues. It will be fascinating to see if altering a specific setting like this noticeably impacts your frame rate performance.

You're experiencing an average of around 77 fps in Destiny on low, high, and ultra settings. This is quite perplexing—it doesn’t appear to shift at all from those levels.
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Neur0
06-28-2016, 06:41 AM #2

Alright, that’s much clearer. Experiment with setting the resolution and scaling to maximum within Destiny 2 and observe the effect. This adjustment should significantly reduce your frames per second. If you’re currently experiencing 90 fps, it could decrease to approximately 30. Essentially, the game will be rendered at a 4k resolution with all settings maximized. I typically utilize a value of 1.3 to mitigate aliasing issues. It will be fascinating to see if altering a specific setting like this noticeably impacts your frame rate performance.

You're experiencing an average of around 77 fps in Destiny on low, high, and ultra settings. This is quite perplexing—it doesn’t appear to shift at all from those levels.

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PapiMarc_
Member
144
07-11-2016, 10:16 AM
#3
The Speccy software overlooks details regarding your power supply unit’s manufacturer and model, as well as the memory kit you're utilizing or your motherboard’s BIOS version. Furthermore, you aren’t attempting any overclocking.

How long has your power supply unit been in use? Has it been as long as the entire system itself?
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PapiMarc_
07-11-2016, 10:16 AM #3

The Speccy software overlooks details regarding your power supply unit’s manufacturer and model, as well as the memory kit you're utilizing or your motherboard’s BIOS version. Furthermore, you aren’t attempting any overclocking.

How long has your power supply unit been in use? Has it been as long as the entire system itself?

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sjoerdje007
Member
96
07-11-2016, 10:25 AM
#4
The information speccy omits includes details about your power supply unit’s manufacturer and model, the type of RAM you're using, and the BIOS version on your motherboard. You’re also not attempting any overclocking.

How long has the PSU been around? Is it as old as your computer itself?

The power supply is brand new, my RAM bios is definitely current, and the overall system—including the motherboard and CPU—is five years old.
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sjoerdje007
07-11-2016, 10:25 AM #4

The information speccy omits includes details about your power supply unit’s manufacturer and model, the type of RAM you're using, and the BIOS version on your motherboard. You’re also not attempting any overclocking.

How long has the PSU been around? Is it as old as your computer itself?

The power supply is brand new, my RAM bios is definitely current, and the overall system—including the motherboard and CPU—is five years old.

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coolman9222
Posting Freak
754
07-11-2016, 11:29 AM
#5
Attempt to unlock the barriers and retest to confirm if there’s any discernible change in frames per second. Alternatively, raise the resolution and rerun the test.
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coolman9222
07-11-2016, 11:29 AM #5

Attempt to unlock the barriers and retest to confirm if there’s any discernible change in frames per second. Alternatively, raise the resolution and rerun the test.

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nightfall8000
Member
141
07-12-2016, 01:27 PM
#6
Attempt to disable the visual barriers and retest, checking for any change in frame rate. Alternatively, raise the screen resolution. This failed. 🙁
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nightfall8000
07-12-2016, 01:27 PM #6

Attempt to disable the visual barriers and retest, checking for any change in frame rate. Alternatively, raise the screen resolution. This failed. 🙁

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xnerojx
Junior Member
8
07-12-2016, 06:25 PM
#7
I’m not understanding this—why are you showing us minimum and maximum values that aren’t useful? When assessing performance, we need average frames per second. Seeing 60 minutes and a peak of 144 frames in Destiny isn’t informative. It simply indicates that you experienced no lower than 60 fps or a higher of 144 fps, but it doesn’t reveal the actual frame rate over an extended period.

Experiment with average fps measurements and you might observe significant differences. Doubt your system can sustain an average of 144 frames per second in Destiny. What method are you utilizing to monitor frame rates?

It’s highly probable that you have a frame rate limit enabled. The fact that your maximum fps fluctuates so dramatically is not random; I suspect you have a high refresh rate display and are forcing your system to operate at its maximum possible refresh rate. I’d wager that's the reason, considering the extremely low probability of each game spontaneously achieving a high frame rate like 144. Because of the substantial variations between games, it’s unrealistic to assume that they all cap at 144 fps randomly. If so, you should purchase lottery tickets—your chances of winning are remarkably high.

You may have disabled VSync, but you could be capping your frame rate in another way. This isn't a major concern; the more critical aspect is providing average frame rate data.
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xnerojx
07-12-2016, 06:25 PM #7

I’m not understanding this—why are you showing us minimum and maximum values that aren’t useful? When assessing performance, we need average frames per second. Seeing 60 minutes and a peak of 144 frames in Destiny isn’t informative. It simply indicates that you experienced no lower than 60 fps or a higher of 144 fps, but it doesn’t reveal the actual frame rate over an extended period.

Experiment with average fps measurements and you might observe significant differences. Doubt your system can sustain an average of 144 frames per second in Destiny. What method are you utilizing to monitor frame rates?

It’s highly probable that you have a frame rate limit enabled. The fact that your maximum fps fluctuates so dramatically is not random; I suspect you have a high refresh rate display and are forcing your system to operate at its maximum possible refresh rate. I’d wager that's the reason, considering the extremely low probability of each game spontaneously achieving a high frame rate like 144. Because of the substantial variations between games, it’s unrealistic to assume that they all cap at 144 fps randomly. If so, you should purchase lottery tickets—your chances of winning are remarkably high.

You may have disabled VSync, but you could be capping your frame rate in another way. This isn't a major concern; the more critical aspect is providing average frame rate data.

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loxgirlfriend
Member
209
07-13-2016, 02:11 AM
#8
Combining memory modules will not provide an advantage.
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loxgirlfriend
07-13-2016, 02:11 AM #8

Combining memory modules will not provide an advantage.

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nascar_fan
Member
140
07-13-2016, 08:28 AM
#9
Here’s a revised version of the text:

I'm puzzled by this—why are you presenting us with minimum and maximum values that aren’t useful? When evaluating performance, we need average frames per second. Seeing 60fps and a peak of 144fps in Destiny isn’t informative. It simply indicates that your frame rate never dipped below 60 or exceeded 144, but it doesn’t tell us anything about your gameplay experience. Focusing on average fps would be much more valuable.

I suspect you're using a frame limiter, as your highest recorded fps is consistently around 144. It’s unlikely that every game randomly achieves a high frame rate of 144; it seems far too coincidental. Display refresh rates play a significant role here—I'd wager that you’re capping your display at its maximum refresh rate.

Even if Vsync is disabled, there might be another form of frame capping in effect. However, the crucial point is that regardless of whether your framerate is uncapped or limited, average fps remains constant, even when testing games in very specific conditions. Unlike a typical PC where changing graphics settings significantly alters frame rates, this system doesn’t show any variation.

To be clear, when running without limitations: average frame rates remain unchanged irrespective of the graphics settings used.
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nascar_fan
07-13-2016, 08:28 AM #9

Here’s a revised version of the text:

I'm puzzled by this—why are you presenting us with minimum and maximum values that aren’t useful? When evaluating performance, we need average frames per second. Seeing 60fps and a peak of 144fps in Destiny isn’t informative. It simply indicates that your frame rate never dipped below 60 or exceeded 144, but it doesn’t tell us anything about your gameplay experience. Focusing on average fps would be much more valuable.

I suspect you're using a frame limiter, as your highest recorded fps is consistently around 144. It’s unlikely that every game randomly achieves a high frame rate of 144; it seems far too coincidental. Display refresh rates play a significant role here—I'd wager that you’re capping your display at its maximum refresh rate.

Even if Vsync is disabled, there might be another form of frame capping in effect. However, the crucial point is that regardless of whether your framerate is uncapped or limited, average fps remains constant, even when testing games in very specific conditions. Unlike a typical PC where changing graphics settings significantly alters frame rates, this system doesn’t show any variation.

To be clear, when running without limitations: average frame rates remain unchanged irrespective of the graphics settings used.

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cuffie_rosa
Junior Member
14
07-28-2016, 04:55 PM
#10
Using a combination of memory will not improve performance. I recently conducted tests, and the outcomes were unfortunately consistent. 🙁
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cuffie_rosa
07-28-2016, 04:55 PM #10

Using a combination of memory will not improve performance. I recently conducted tests, and the outcomes were unfortunately consistent. 🙁

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