F5F Stay Refreshed Software PC Gaming The FPS cap for Fallout 4 is 60 frames per second.

The FPS cap for Fallout 4 is 60 frames per second.

The FPS cap for Fallout 4 is 60 frames per second.

Pages (2): Previous 1 2
H
Hidekih
Posting Freak
849
11-29-2025, 02:38 AM
#11
I’ll confirm that running at 144 fps with a 144Hz display avoids those problems. Bethesda also set a limit on physics frames, which remains at 60.
H
Hidekih
11-29-2025, 02:38 AM #11

I’ll confirm that running at 144 fps with a 144Hz display avoids those problems. Bethesda also set a limit on physics frames, which remains at 60.

N
Nightwolf_C
Member
107
11-29-2025, 09:17 AM
#12
You're mistaken. The ongoing physics problems persist because Fallout 4 isn't fully implemented yet, and the Skyrim update hasn't been completed.
N
Nightwolf_C
11-29-2025, 09:17 AM #12

You're mistaken. The ongoing physics problems persist because Fallout 4 isn't fully implemented yet, and the Skyrim update hasn't been completed.

M
Megajam_28
Junior Member
9
12-15-2025, 03:11 AM
#13
I'm not familiar with 144fps, but I play at 75 fps and can confidently say it's okay (I've logged over 100 hours of gameplay).
M
Megajam_28
12-15-2025, 03:11 AM #13

I'm not familiar with 144fps, but I play at 75 fps and can confidently say it's okay (I've logged over 100 hours of gameplay).

G
grungirbit
Junior Member
4
12-17-2025, 01:57 PM
#14
As mentioned, 75 is acceptable. Around 80 to 90 would be ideal.
G
grungirbit
12-17-2025, 01:57 PM #14

As mentioned, 75 is acceptable. Around 80 to 90 would be ideal.

C
CaveCrasher123
Junior Member
10
12-17-2025, 10:10 PM
#15
They're not entirely mistaken about the situation. It seems they're dismissing the idea that the update was delayed. The game actually got the engine upgrade first, likely as a test project, giving Bethesda hands-on experience before moving on to Fallout 4. They might have thought Bethesda was careless by skipping it until version 1.3, but that patch was included.
C
CaveCrasher123
12-17-2025, 10:10 PM #15

They're not entirely mistaken about the situation. It seems they're dismissing the idea that the update was delayed. The game actually got the engine upgrade first, likely as a test project, giving Bethesda hands-on experience before moving on to Fallout 4. They might have thought Bethesda was careless by skipping it until version 1.3, but that patch was included.

W
WF_Catt
Posting Freak
761
12-17-2025, 11:08 PM
#16
So yeah, I understand, keeping the refresh rate stable works okay. But increasing it too much causes serious issues. Clearly, going higher isn’t helpful at all. I just checked on my 144Hz monitor. I unlocked the frame rate and jumping to 180-200+ makes a massive boost. That completely nullifies the physics frame limit. So we were both right and wrong in our thinking.
W
WF_Catt
12-17-2025, 11:08 PM #16

So yeah, I understand, keeping the refresh rate stable works okay. But increasing it too much causes serious issues. Clearly, going higher isn’t helpful at all. I just checked on my 144Hz monitor. I unlocked the frame rate and jumping to 180-200+ makes a massive boost. That completely nullifies the physics frame limit. So we were both right and wrong in our thinking.

Pages (2): Previous 1 2