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The Division Insights

The Division Insights

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Marco_garcia
Junior Member
7
08-16-2016, 08:45 PM
#11
It seems like a game that’s either a hit or a miss. I’ve only tried a few minutes on my friend’s computer and quickly lost interest. The bullet sponge system really breaks the immersion, making it feel more like an MMO than a proper experience.
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Marco_garcia
08-16-2016, 08:45 PM #11

It seems like a game that’s either a hit or a miss. I’ve only tried a few minutes on my friend’s computer and quickly lost interest. The bullet sponge system really breaks the immersion, making it feel more like an MMO than a proper experience.

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Salty___Bud
Member
246
08-16-2016, 09:03 PM
#12
I believed the goal of The Division was a fate similar to MMO shooters.
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Salty___Bud
08-16-2016, 09:03 PM #12

I believed the goal of The Division was a fate similar to MMO shooters.

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_BadoTommeh_
Member
50
08-18-2016, 03:50 AM
#13
That's why I thought it's a game that swings between love and hate—it's designed for MMO fans, but if you're not like me, you'll likely get bored.
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_BadoTommeh_
08-18-2016, 03:50 AM #13

That's why I thought it's a game that swings between love and hate—it's designed for MMO fans, but if you're not like me, you'll likely get bored.

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Eppikx
Senior Member
447
08-18-2016, 07:50 PM
#14
I see it as a lighter Mass Effect 3-inspired shooter-RPG blend with multiplayer features rather than an MMO. I've played it for around eight hours and haven't faced any issues or crashes. There are plenty of bullets, and grinding is noticeable if you're focusing on the DZ or chasing other players. The solo experience, though, is quite solid, especially with the ability to run operations with friends for variety. The crafting system is also quite straightforward and helpful, reducing the need for excessive grinding. It isn't a perfect game—definitely not a top-tier title—but it's not a terrible release either. It's a decent third-person semi-tactical MMO-lite with light RPG touches. It seems to be trying to juggle multiple roles, and while the content might not last long, it's unlikely to be a major time-waster like some other games. People's tastes will vary, so it's up to each person.
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Eppikx
08-18-2016, 07:50 PM #14

I see it as a lighter Mass Effect 3-inspired shooter-RPG blend with multiplayer features rather than an MMO. I've played it for around eight hours and haven't faced any issues or crashes. There are plenty of bullets, and grinding is noticeable if you're focusing on the DZ or chasing other players. The solo experience, though, is quite solid, especially with the ability to run operations with friends for variety. The crafting system is also quite straightforward and helpful, reducing the need for excessive grinding. It isn't a perfect game—definitely not a top-tier title—but it's not a terrible release either. It's a decent third-person semi-tactical MMO-lite with light RPG touches. It seems to be trying to juggle multiple roles, and while the content might not last long, it's unlikely to be a major time-waster like some other games. People's tastes will vary, so it's up to each person.

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Awesomater14
Member
192
08-18-2016, 10:52 PM
#15
The initial moments were enjoyable with friends. A solid game, but we need to play more to reach the final version. Those who gave low ratings didn’t actually try the game, that’s certain.
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Awesomater14
08-18-2016, 10:52 PM #15

The initial moments were enjoyable with friends. A solid game, but we need to play more to reach the final version. Those who gave low ratings didn’t actually try the game, that’s certain.

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Bonnibel
Posting Freak
794
08-19-2016, 12:56 AM
#16
It's the best game ever made. There aren't any really engaging hooks to hold your attention. It feels similar to Titanfall—great at first but quickly becomes uninteresting, making you forget it after a short time. The realistic Tom Clancy setting also seems to limit the experience, offering little variety or depth. It's impressive visually, but the gameplay feels restrictive, requiring you to clear multiple clips to defeat one person. It looks fine, though. Division is like plain pasta without any seasoning or flavor. It doesn't irritate your senses, but it also fails to provide a satisfying experience. At full price ($60), I'd recommend skipping it.
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Bonnibel
08-19-2016, 12:56 AM #16

It's the best game ever made. There aren't any really engaging hooks to hold your attention. It feels similar to Titanfall—great at first but quickly becomes uninteresting, making you forget it after a short time. The realistic Tom Clancy setting also seems to limit the experience, offering little variety or depth. It's impressive visually, but the gameplay feels restrictive, requiring you to clear multiple clips to defeat one person. It looks fine, though. Division is like plain pasta without any seasoning or flavor. It doesn't irritate your senses, but it also fails to provide a satisfying experience. At full price ($60), I'd recommend skipping it.

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Skyrocker
Member
55
08-19-2016, 07:47 AM
#17
I didn't purchase the game but viewed two Twitch streams last night for roughly an hour. I appreciate what I see, and I might consider buying it. My understanding of the game comes mainly from its damage system. It’s confusing why it requires three full mags of 30 bullets to eliminate a low or medium NPC—it doesn’t feel logical. Still, the game seems believable overall. I was aiming for a R6: Raven Shield damage model.
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Skyrocker
08-19-2016, 07:47 AM #17

I didn't purchase the game but viewed two Twitch streams last night for roughly an hour. I appreciate what I see, and I might consider buying it. My understanding of the game comes mainly from its damage system. It’s confusing why it requires three full mags of 30 bullets to eliminate a low or medium NPC—it doesn’t feel logical. Still, the game seems believable overall. I was aiming for a R6: Raven Shield damage model.

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FoolishJ
Junior Member
31
08-19-2016, 09:25 AM
#18
I consider the game to be average at best.
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FoolishJ
08-19-2016, 09:25 AM #18

I consider the game to be average at best.

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jrkjadmh
Junior Member
12
08-25-2016, 01:35 AM
#19
The main goal is to create an MMO shooter, not focus on realism.
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jrkjadmh
08-25-2016, 01:35 AM #19

The main goal is to create an MMO shooter, not focus on realism.

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mcjunkie03
Junior Member
5
08-25-2016, 02:00 AM
#20
Check if it remains very CPU-intensive. Playing the beta kept my 6700hq usage over 90% consistently.
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mcjunkie03
08-25-2016, 02:00 AM #20

Check if it remains very CPU-intensive. Playing the beta kept my 6700hq usage over 90% consistently.

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