F5F Stay Refreshed Software PC Gaming The difference lies in how the console and PC handle rendering, affecting frame rates.

The difference lies in how the console and PC handle rendering, affecting frame rates.

The difference lies in how the console and PC handle rendering, affecting frame rates.

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cursino_8
Member
226
10-09-2016, 10:21 AM
#1
So I used to be a console gamer for most of my childhood, which means I was accustomed to playing at 30 frames per second. Now I play on PC, and if I try to keep my FPS at 30 it becomes almost impossible. Why is this? Is it because I've gotten used to higher FPS? Or is it because the FPS can exceed 30 but can't be maintained due to the setting?
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cursino_8
10-09-2016, 10:21 AM #1

So I used to be a console gamer for most of my childhood, which means I was accustomed to playing at 30 frames per second. Now I play on PC, and if I try to keep my FPS at 30 it becomes almost impossible. Why is this? Is it because I've gotten used to higher FPS? Or is it because the FPS can exceed 30 but can't be maintained due to the setting?

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Waverabbit
Senior Member
643
10-09-2016, 11:32 AM
#2
Previously achieved better frame rates. Might also relate to synchronization or tearing problems.
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Waverabbit
10-09-2016, 11:32 AM #2

Previously achieved better frame rates. Might also relate to synchronization or tearing problems.

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Lips
Senior Member
624
10-15-2016, 12:21 AM
#3
I thought that was the case. Appreciate your response.
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Lips
10-15-2016, 12:21 AM #3

I thought that was the case. Appreciate your response.

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Sannetjhuuux
Senior Member
257
10-16-2016, 11:34 PM
#4
Let your FPS operate smoothly on the PC unless you encounter tearing or other problems.
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Sannetjhuuux
10-16-2016, 11:34 PM #4

Let your FPS operate smoothly on the PC unless you encounter tearing or other problems.

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CyrusTheGreat
Member
76
11-05-2016, 07:53 PM
#5
I don’t play at 30fps locked, I set it up just to check how it felt, and I’m curious about why it’s so frustrating.
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CyrusTheGreat
11-05-2016, 07:53 PM #5

I don’t play at 30fps locked, I set it up just to check how it felt, and I’m curious about why it’s so frustrating.

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yoloswagy
Junior Member
9
11-06-2016, 01:13 AM
#6
Oh haha, yeah 30fps is terrible be laggy as hell haha
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yoloswagy
11-06-2016, 01:13 AM #6

Oh haha, yeah 30fps is terrible be laggy as hell haha

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David_PVP
Member
52
11-07-2016, 08:31 AM
#7
But it doesn't seem the same on the console, which left me puzzled. Someone mentioned it's because I'm used to higher FPS, which makes sense.
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David_PVP
11-07-2016, 08:31 AM #7

But it doesn't seem the same on the console, which left me puzzled. Someone mentioned it's because I'm used to higher FPS, which makes sense.

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matsku25
Member
78
11-09-2016, 02:32 AM
#8
Everyone needs to install the identical game you're saving at 30 on PC for the console. This will give you the result you want.
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matsku25
11-09-2016, 02:32 AM #8

Everyone needs to install the identical game you're saving at 30 on PC for the console. This will give you the result you want.

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Raqet
Member
222
11-09-2016, 04:18 AM
#9
Console games usually need fine-tuning since developers understand what players expect. This helps ensure their games run smoothly within specific time limits during certain refresh rates. PC games, however, lack this precision because developers can't predict player needs. They might test on various hardware, but that doesn't guarantee consistency. To achieve reliability, it's essential to verify your setup can surpass the target frame rate and use VSync.
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Raqet
11-09-2016, 04:18 AM #9

Console games usually need fine-tuning since developers understand what players expect. This helps ensure their games run smoothly within specific time limits during certain refresh rates. PC games, however, lack this precision because developers can't predict player needs. They might test on various hardware, but that doesn't guarantee consistency. To achieve reliability, it's essential to verify your setup can surpass the target frame rate and use VSync.

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wazzupman17
Member
160
11-11-2016, 01:34 AM
#10
I was just testing The Crew (which doesn’t even include anisotropic filtering in game settings) and setting it to 30. It’s not optimized and causes issues if you lock it to 60. Fullscreen works fine, but using a borderless window still makes it look choppy and stuttery, no matter whether VSync is on or off. That’s a major problem. If you check DF’s videos on games like Forza, the frame pacing remains perfect even at 30fps, which is ideal. At 30fps it feels smooth and consistent, which is important. 30fps works without noticeable issues until around frame rate 24, as long as the pacing is good. On the other hand, with a 144 Hz monitor, even games reporting 70-90fps still appear sluggish at 20fps. This isn’t just a feeling—it’s actually seeing content play back at low speeds.
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wazzupman17
11-11-2016, 01:34 AM #10

I was just testing The Crew (which doesn’t even include anisotropic filtering in game settings) and setting it to 30. It’s not optimized and causes issues if you lock it to 60. Fullscreen works fine, but using a borderless window still makes it look choppy and stuttery, no matter whether VSync is on or off. That’s a major problem. If you check DF’s videos on games like Forza, the frame pacing remains perfect even at 30fps, which is ideal. At 30fps it feels smooth and consistent, which is important. 30fps works without noticeable issues until around frame rate 24, as long as the pacing is good. On the other hand, with a 144 Hz monitor, even games reporting 70-90fps still appear sluggish at 20fps. This isn’t just a feeling—it’s actually seeing content play back at low speeds.

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