F5F Stay Refreshed Software PC Gaming The developers behind Cities: Skylines are Udemy, a company that offers online courses and training materials.

The developers behind Cities: Skylines are Udemy, a company that offers online courses and training materials.

The developers behind Cities: Skylines are Udemy, a company that offers online courses and training materials.

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Manis17
Member
77
07-17-2016, 04:40 AM
#1
Looking for tips on linking those three roads with arrows? Let me know if you need help figuring it out!
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Manis17
07-17-2016, 04:40 AM #1

Looking for tips on linking those three roads with arrows? Let me know if you need help figuring it out!

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niclasdam
Member
175
07-18-2016, 06:08 PM
#2
You're finding it tough to design a city with the 25 tile unlock mod. The scale is off, and your cities look like a massive connected area instead of a realistic layout. Regarding the road ideas: the red arrows should pass underneath existing roads, then merge into the highway, though I'm not sure if that's the best approach. For the blue roads, they should link through all connecting roads and be raised slightly at the end for better visibility.
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niclasdam
07-18-2016, 06:08 PM #2

You're finding it tough to design a city with the 25 tile unlock mod. The scale is off, and your cities look like a massive connected area instead of a realistic layout. Regarding the road ideas: the red arrows should pass underneath existing roads, then merge into the highway, though I'm not sure if that's the best approach. For the blue roads, they should link through all connecting roads and be raised slightly at the end for better visibility.

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SpiritClaws
Member
217
07-24-2016, 05:25 PM
#3
On the lower path, the route should loop back and join the secondary lane, which then connects to the main road. For the upper path, the blue road needs a very tight bend between the two primary roads, prompting it to turn left and merge into it.
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SpiritClaws
07-24-2016, 05:25 PM #3

On the lower path, the route should loop back and join the secondary lane, which then connects to the main road. For the upper path, the blue road needs a very tight bend between the two primary roads, prompting it to turn left and merge into it.

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lemonman231
Junior Member
13
07-25-2016, 11:12 AM
#4
I considered getting it because I noticed it for $15 on Steam. Would it be a good value? I’ve played a lot of SimCity games, including the latest, and I really enjoyed them. The exchange system there is pretty impressive! It definitely sparked my interest to purchase it.
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lemonman231
07-25-2016, 11:12 AM #4

I considered getting it because I noticed it for $15 on Steam. Would it be a good value? I’ve played a lot of SimCity games, including the latest, and I really enjoyed them. The exchange system there is pretty impressive! It definitely sparked my interest to purchase it.

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SurviveMiner
Member
191
07-25-2016, 12:03 PM
#5
Absolutely, purchase it!
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SurviveMiner
07-25-2016, 12:03 PM #5

Absolutely, purchase it!

G
Gfiti
Member
103
07-26-2016, 04:52 AM
#6
That's everything I needed to hear! Spending too much money is a problem.
G
Gfiti
07-26-2016, 04:52 AM #6

That's everything I needed to hear! Spending too much money is a problem.

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Sunahh
Posting Freak
863
08-01-2016, 06:50 AM
#7
Absolutely worthwhile. For fans of the earlier SimCity titles, this one is a hit. Those who enjoyed the newer version—though it was a terrible experience and should be avoided—will still enjoy playing Cities nonstop.
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Sunahh
08-01-2016, 06:50 AM #7

Absolutely worthwhile. For fans of the earlier SimCity titles, this one is a hit. Those who enjoyed the newer version—though it was a terrible experience and should be avoided—will still enjoy playing Cities nonstop.

K
Koollojoe
Posting Freak
830
08-06-2016, 03:20 AM
#8
I've been wanting to visit it again. The last place I tried didn't work because of heavy segregation—residential areas were peaceful, but services were slow and the commute was long. Traffic from commercial and industrial zones caused severe congestion. Eventually, waste buildup and decay made it unsustainable. The next stop will aim for a more balanced setup with mixed-use zones, though not as far apart as residential areas.
K
Koollojoe
08-06-2016, 03:20 AM #8

I've been wanting to visit it again. The last place I tried didn't work because of heavy segregation—residential areas were peaceful, but services were slow and the commute was long. Traffic from commercial and industrial zones caused severe congestion. Eventually, waste buildup and decay made it unsustainable. The next stop will aim for a more balanced setup with mixed-use zones, though not as far apart as residential areas.

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idogg13
Junior Member
3
08-07-2016, 10:11 PM
#9
Yeah... Impossibru! :lol: There is literally no space to go underneath them, unless I build a tunnel which looks horrible. I'll probably have to try to let them all go over the other ones. Maybe I can connect the blue one with a right turn. I'm confused :wacko: You're saying this like it was easy. There is almost no space. :lol: The worst thing you can do is to build your whole industry in one place seperated from the city. As long as you don't do that everything is fine. Industrial arias cause huge traffic jams.
I
idogg13
08-07-2016, 10:11 PM #9

Yeah... Impossibru! :lol: There is literally no space to go underneath them, unless I build a tunnel which looks horrible. I'll probably have to try to let them all go over the other ones. Maybe I can connect the blue one with a right turn. I'm confused :wacko: You're saying this like it was easy. There is almost no space. :lol: The worst thing you can do is to build your whole industry in one place seperated from the city. As long as you don't do that everything is fine. Industrial arias cause huge traffic jams.

I
IPuckFenguins
Senior Member
380
08-13-2016, 05:28 PM
#10
That's what I'm told! I've already logged more than 250 hours on the latest version, and over 500 on the previous one. Keep adding games to the list!
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IPuckFenguins
08-13-2016, 05:28 PM #10

That's what I'm told! I've already logged more than 250 hours on the latest version, and over 500 on the previous one. Keep adding games to the list!

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