F5F Stay Refreshed Hardware Desktop The controller's 1000 Hz poling speed stops working in Fortnite.

The controller's 1000 Hz poling speed stops working in Fortnite.

The controller's 1000 Hz poling speed stops working in Fortnite.

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RJBboy
Junior Member
47
02-25-2025, 06:40 PM
#1
System details: Ryzen 5 7500f Msi pro A620m-e with 32 GB Adata 6000 mt/s (manual adjustment). Runs smoothly with Nova Lite and dongle, no problems. Works with Xbox controller via cable, Bluetooth and dongle also fine. Connecting via cable boosts speed to 1000 Hz but causes crashes after some time; had to lower memory speed to stabilize. Currently at 5600 CL 30. Are high poling rates causing issues on Windows 11? Or is this a random DDR5 glitch from manual overclocking? PS: Using basic Adata DDR5 without Expo, rated at 5600 XMP, jdec shows 5200 CL42. Tuned manually to 6000 CL30-36-36-30 @ 1.35 volts.
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RJBboy
02-25-2025, 06:40 PM #1

System details: Ryzen 5 7500f Msi pro A620m-e with 32 GB Adata 6000 mt/s (manual adjustment). Runs smoothly with Nova Lite and dongle, no problems. Works with Xbox controller via cable, Bluetooth and dongle also fine. Connecting via cable boosts speed to 1000 Hz but causes crashes after some time; had to lower memory speed to stabilize. Currently at 5600 CL 30. Are high poling rates causing issues on Windows 11? Or is this a random DDR5 glitch from manual overclocking? PS: Using basic Adata DDR5 without Expo, rated at 5600 XMP, jdec shows 5200 CL42. Tuned manually to 6000 CL30-36-36-30 @ 1.35 volts.

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Mia_Marissa
Member
207
02-25-2025, 06:40 PM
#2
I've noticed games lag when using a mouse with high speed at 1000 Hz. It seems the system gets overwhelmed by the large number of inputs and high FPS targets. I haven't experienced a crash myself. My solution was lowering the polling rate to around 250 Hz now. Even reducing it to 500 still causes drops. In your situation, if adjusting RAM resolves the issue, it suggests the settings aren't fully stable, and the 1000 Hz controller is likely the problem.
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Mia_Marissa
02-25-2025, 06:40 PM #2

I've noticed games lag when using a mouse with high speed at 1000 Hz. It seems the system gets overwhelmed by the large number of inputs and high FPS targets. I haven't experienced a crash myself. My solution was lowering the polling rate to around 250 Hz now. Even reducing it to 500 still causes drops. In your situation, if adjusting RAM resolves the issue, it suggests the settings aren't fully stable, and the 1000 Hz controller is likely the problem.

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105
02-25-2025, 06:40 PM
#3
This "dongle" is a small device used to connect or enhance certain hardware functions. It helps ensure compatibility and stability, especially when your system's RAM performance seems inconsistent. You need it because it addresses potential issues with the RAM stability you mentioned, improving overall system responsiveness.
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FlowerPowerOne
02-25-2025, 06:40 PM #3

This "dongle" is a small device used to connect or enhance certain hardware functions. It helps ensure compatibility and stability, especially when your system's RAM performance seems inconsistent. You need it because it addresses potential issues with the RAM stability you mentioned, improving overall system responsiveness.

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_LC_
Junior Member
17
02-25-2025, 06:40 PM
#4
The unit includes its own 2.4 Ghz dongle for wireless operation. A memory overclock performed well without problems, especially with low poling rate controllers—this unit passed the test. However, at 1000 hz poling the crash occurred. It seems the memory overclock was likely the cause, but the higher frequency triggered the issue.
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_LC_
02-25-2025, 06:40 PM #4

The unit includes its own 2.4 Ghz dongle for wireless operation. A memory overclock performed well without problems, especially with low poling rate controllers—this unit passed the test. However, at 1000 hz poling the crash occurred. It seems the memory overclock was likely the cause, but the higher frequency triggered the issue.

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PJV
Junior Member
6
02-25-2025, 06:40 PM
#5
I mean without the OC it won't crash, right? I think lowering the settings until it works is the way to go, or using XMP instead. Generally, OCs can be tricky to find stable options for. I’m having issues with GPU or CPU mods causing crashes in OW2. Even though RAM OC seems to work, it doesn’t help here. Also, mouse polling rate doesn’t seem to be the issue—my Logitech G502 HERO with 1000Hz still runs fine.
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PJV
02-25-2025, 06:40 PM #5

I mean without the OC it won't crash, right? I think lowering the settings until it works is the way to go, or using XMP instead. Generally, OCs can be tricky to find stable options for. I’m having issues with GPU or CPU mods causing crashes in OW2. Even though RAM OC seems to work, it doesn’t help here. Also, mouse polling rate doesn’t seem to be the issue—my Logitech G502 HERO with 1000Hz still runs fine.

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adcrash17
Member
132
02-25-2025, 06:40 PM
#6
Problem fixed, it was related to memory timings. I increased the overclock again to 6000 mt/s and adjusted all sub-timings back to the previously used stock primary settings (Cl 40). Memory latency dropped slightly to about 68 ms, while everything else remained consistent compared to the CL30 with AIDA64 benchmark.
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adcrash17
02-25-2025, 06:40 PM #6

Problem fixed, it was related to memory timings. I increased the overclock again to 6000 mt/s and adjusted all sub-timings back to the previously used stock primary settings (Cl 40). Memory latency dropped slightly to about 68 ms, while everything else remained consistent compared to the CL30 with AIDA64 benchmark.