The bioware creator says the new Mass Effect singleplayer will be huge.
The bioware creator says the new Mass Effect singleplayer will be huge.
Initially, it wasn't my task to decide which conclusion would be appropriate. BioWare is responsible for crafting the game, so that’s their responsibility. Personally, I’d have preferred a straightforward ending for the main success state and another possible outcome if things went wrong. I expected the consequences of your choices to be clearly shown, perhaps through an epilogue at the game's conclusion. After all, it’s up to them to handle this. The main point of my comment was to highlight that they misrepresented the game’s features and didn’t take enough time to fix their issues until the community had to criticize them for a long time. It’s a studio I don’t trust to meet the standards they promised.
Perhaps I'm lucky. I tried ME3 shortly after its release, and by then everyone was complaining about the ending. Maybe that's why I approached the game with a relaxed mindset, though I don't really play games just to see how they finish... Whatever it was, I had a great time playing me3—so many unforgettable moments.
Now that you note it... Absolutely, I’d like to preserve the princess. A time vortex should materialize, pulling the Mushroom Kingdom into the Mass Effect universe. Then we’ll follow Commander Mario and Private Yoshi on a galaxy-wide mission to rescue human princess Peach from Bowser’s grasp. The climax will see them selecting wallpaper for their new space castle—truly unforgettable.