The available hours for dollars to games are not provided.
The available hours for dollars to games are not provided.
We all understand the guideline—spend a dollar and you should earn about two hours of gameplay. However, in GMod, I’m getting roughly 70 credits per dollar. After paying $2.50 for the game, that’s around 5 cents per hour. Dividing by about four gives about 1.2 cents per hour. Your group’s best rates are similar, and here you can see total earnings and hours logged. (I’ve purchased only a couple of HL2 games, each with a few extras, so it’s not a huge amount—around $300.) I’ve logged over 1000 hours in Minecraft.
1199.8 hours were played, costing around $1233.47 with an average of just under $1 per hour. Over three years, you've invested 1199.8 hours, covering 75 items worth $1761.4, and used 584.6 GB of storage. A shorter period added 3 years of store activity for a total of $800 spent, meaning about $270 annually on games.
Once FSX is available on Steam, anticipate that figure will drop.