That's great! I'm ready to help. 😊
That's great! I'm ready to help. 😊
I'm feeling a bit thrilled lately—I haven't really been pumped about a new game for ages, but now I've learned about one that hasn't been released in ten years! That's pretty wild. Are you as excited about Armored Core 6 as I am?
Well, I just hope they can implement a nice button system atleast. But then again, I now have a 12 button mouse, so I'm prepared for the worst I guess. And since it's FromSoftware... I'm guessing the story will be gloomy & dark with a ton of loose ends <_< (Gawd please no, gloomy & dark is fine, a some mystery is fine, ton of loose ends kills me slowly). More Dark Souls 3 & Bloodborne like, less Elden Ring like
In every game you’re essentially a freelancer or a paid consultant working for an uncertain authority, with loose ends being the core challenge
This game keeps you in a Power Ranger mecha form, a first-person shooter gun, or lets you explore outside while interacting with your cute pilot and battling Shinji. It’s hard to say whether it leans more toward NGE or Master Chief—it’s a mix of both!
Core design focuses on full personalization, covering everything from armor and weapons to CPU, cooling systems, radar and infrared variants, fuel levels, and selecting optimal parts to meet mission goals.
The third-person view remains consistent throughout the gameplay. It appears to emphasize more on military strategy and tactics.
The original Armored Core launched in 1997, offering a version similar to Armored Core with a narrative that shifts based on the choices you make and the alliances you join. It’s not known for cute characters or emotes; instead, it focuses on intense gameplay and deep storytelling.