Texture pop ins, lag and stutter in GTA V on a 1060 GB
Texture pop ins, lag and stutter in GTA V on a 1060 GB
This issue started around 4 months ago. Back then I had a 960 with my build and after an update the game started having insane pop ins where whole areas wouldn't render, and the performance was also noticeably worse. I Upgraded to a 1060 6GB a month ago and the problem still exists. Changing from normal to ultra or changing the direct x version doesn't fix the rendering problem or the lag. I've uninstalled my drivers lots of times and I even re-downloaded gta v again + verified it on steam just in case but nothing happened. Every other game runs perfectly fine, except for gta v. It sucks bcause ive had the game for 3 years and I was always able to maintain 60+fps on high even with a weaker GPU, before the issues started appearing.
Specs:
i5 4460 3.2GHz
8GB DDR3 1886MHz
MSI gaming X gtx 1060 6GB
win 10
some pictures:
https://imgur.com/a/yMZG5vu
Rewrite text using different words. Return ONLY the rewritten text. No commentary. No explanations.
Optimize your system for smoother gameplay by adjusting graphics settings. Reduce lag by disabling VSync, potentially lowering resolution to 1080p or utilizing Dynamic Super Resolution (DSR) from 4K to 1440p. Ensure your graphics card is operating at its maximum potential with Extended Distance Scaling and enable shadows. If experiencing lag, investigate possible causes like malware, corrupted system files, or unnecessary startup programs; run a scan with Malwarebytes, perform DISM and sfc scans, and declutter your startup list.
Frag Maniac :
Check Graphics>Distance Scaling, and make sure it's set to max. Go to Advanced Graphics and set Extended Distance Scaling to whatever your system can handle without lag. You'll want to keep res at no more than 1080p on that spec.
Note that on my 8700k, 1080, 16GB RAM spec I noticed performance is noticeably better with Vsync off. I was going to reduce it to 1440p DSR from 4k, but without Vsync I can run it on 4K without lag in some spots like I was getting before, and I have Extended Distance scaling set to max, including shadows.
If you still have lag, check for Malware and system file corruption, as well as startup clutter (turn them off one at a time).
Malwarebytes
(can use free version as long as you want) https://www.malwarebytes.com/premium/
DISM.exe & sfc /scannow
(read instructions) https://support.microsoft.com/en-us/help...le-checker
Unfortunately, nothing helped. Do you think formatting windows would resolve the issue?
n1prodromidis :
Unfortunately, nothing helped. Do you think formatting windows would resolve the issue?
Probably not if you ran the DISM.exe and sfc /scannow properly, as that would have restored a healthy image for the OS and checked for and repaired any system file corruption.
Make sure you have adequate page file and try disabling startups one at t time. Most startups are not necessary and only take up RAM without needing to. I would also check voltage stability to make sure your PSU is OK.
It sounds to me like you may just be putting some of the settings too high for a 1060 though.
Rewrite the text using different words:
The following describes a situation where adjustments to graphics settings do not resolve rendering or stuttering problems within Grand Theft Auto V. It explores potential causes and offers troubleshooting steps, including examining power supply stability and testing with other games like The Division 2. A 1060 GPU might struggle with the game’s demands even at maximum settings, and the issue appears to be specific to GTA V. Voltage readings for +12V and +5V are within acceptable ranges (12.232-12.320V and 5.080-5.120V) during a stress test with Prime95, though the user suspects the problem is related to the game’s requirements rather than hardware limitations. The user notes that other games like The Division 2 run smoothly on their system even with a less powerful CPU, suggesting a potential issue unique to GTA V.
Here is a rewritten version of the text, focusing on clarity and conciseness:
"To troubleshoot stuttering issues, particularly when using a weaker processor, consider potential bottlenecks. High CPU usage (90-100%) while the GPU remains relatively low (e.g., 60%) can cause delays in rendering data, leading to stutter. This is especially common if the CPU is struggling to keep up with the demands of the game.
One way to assess this is to monitor CPU and GPU usage simultaneously using tools like MSI Afterburner while playing a game that exhibits stuttering behavior. Pay attention to whether the CPU consistently reaches high percentages (90-100%) while the GPU's utilization remains lower.
If you observe this pattern, it suggests the CPU is a bottleneck, forcing the GPU to wait for processing data. To further investigate, focus on sections of the game that cause stuttering and monitor resource usage during those specific moments."