Temperatures rise sharply to 100°C only when specific factors are met.
Temperatures rise sharply to 100°C only when specific factors are met.
I experienced a spike in CPU temperature within the FiveM game recently. On my iCUE dashboard, the package heat stays between 90°C and 100°C, never going past 100°C. Around four to five cores reach this range, while the rest stay around 60-70°C. Coolant temperature remains under 40°C, and the app’s load in-game is consistently low, between 5-10%. I tried other CPU-heavy titles like Beam NG with AI; those didn’t exceed 85°C. During a Cinebench test lasting 30 minutes, my scores were around 24,000 and CPU temps never surpassed 85°C. I’m using Windows 11 Home 64-bit, recently updated. My hardware includes an Intel i9-12900KS, 32GB DDR5 RAM, Corsair Vengeance, Pro Z690-A motherboard, NVidia GeForce RTX 3090 Ti (suppressed model), a 2TB Corsair MP600 PRO XT drive (Windows), another 2TB MP600 drive (same model?), and a 8TB Seagate hard drive. The system was assembled by OriginPC in 2022, with a faulty GPU that was replaced.
This happens because the system can't handle it. The CPU will reduce its speed to avoid reaching that heat level. Use HWinfo to see which cores are being used and if they're getting too hot.
Avoid that mindset. Turn off all protections and observe the outcome. I understand what the CPU would do if it ended up in a heap of e-waste—Minecraft is one such example.
Thermal throttling begins once the temperature reaches 100°C. Performance drops as needed to avoid the CPU overheating beyond 100°C. Most people rely on HWiNFO, so consider using it. Check the running temperatures of the P cores and E cores separately. Avoid comparing P core data with E core data since they operate at different speeds. Don’t compare temperatures when the CPU isn’t fully utilized. It’s not useful to compare a loaded core temperature with an idle core temperature. Share a HWiNFO screenshot while both cores are equally busy during Cinebench. If you used Cinebench R23, your score might be too low for a 12900KS. Observe HWiNFO while Cinebench runs to confirm throttling isn’t happening—possibly due to power limits. Setting PL1 and PL2 to maximum in the BIOS is advised.
I performed the HWinfo in Cinebench and it appears the P cores are experiencing thermal throttling. I've attached two screenshots for reference, though I'm not certain all details are necessary. It seems everything is currently running on factory time. The next action would likely involve resetting the system—reinstalling the AIO and applying fresh thermal paste? At the conclusion of the test, only P cores 0 and 1 showed signs of throttling at some point, while none of the E cores did.
Intel has adjusted the thermal limits more cautiously for the 12900KS than for the 12900K. Unlike most other Intel processors, the 12900K won’t trigger throttling until it reaches 100°C. The 12900KS begins throttling at just 90°C. https://ark.intel.com/content/www/us/en/...0-ghz.html https://ark.intel.com/content/www/us/en/...0-ghz.html Your machine might even be configured a few degrees below that threshold. If you were using the same setup, you could adjust the BIOS to set the limit at 100°C, similar to other Intel CPUs. My Asus desktop allows changing the throttling temperature up to 115°C in BIOS, which is within safe limits. Exceeding 100°C isn’t advised. You might test it, but it’s unlikely to fix the issue. Intel’s 12th Gen and newer chips tend to overheat more when running at full capacity. The decision to lower the threshold by 10°C reduces peak performance.
The HWINFO data you shared doesn't reflect that situation. Run HWINFO while playing the game. Software may adjust the PROCHOT Offset, enabling changes to thermal throttling settings. Are you using any performance enhancement tools? If the offset isn't restricted, any software can modify the throttling temperature.
The game displayed as it appeared inside. It wasn't enhanced with any features initially, but now it's using a brand new version.