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Teltale

Teltale

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_GG_Panda_
Member
60
04-22-2025, 05:06 PM
#1
Someone else purchased the final season of Walking Dead hoping to experience the conclusion, but it was cut off. I think the reason was budget constraints and poor worker treatment. I wanted to finish the game to see a major company that won Game of the Year still shut down—it’s really disappointing. R.I.P Teltale, and R.I.P Caselabs, both amazing studios delivering quality art.
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_GG_Panda_
04-22-2025, 05:06 PM #1

Someone else purchased the final season of Walking Dead hoping to experience the conclusion, but it was cut off. I think the reason was budget constraints and poor worker treatment. I wanted to finish the game to see a major company that won Game of the Year still shut down—it’s really disappointing. R.I.P Teltale, and R.I.P Caselabs, both amazing studios delivering quality art.

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Rexty_
Senior Member
568
04-22-2025, 05:28 PM
#2
It seems like you're referring to a previous message about difficult times. Could you clarify what you'd like to discuss or expand on?
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Rexty_
04-22-2025, 05:28 PM #2

It seems like you're referring to a previous message about difficult times. Could you clarify what you'd like to discuss or expand on?

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Danilo_Guto
Member
128
04-30-2025, 02:50 PM
#3
I liked the initial Walking Dead title and Tales from the Borderlands. However, they released around 9 to 10 titles in just four years (someone check my head if I'm off). Even for big studios like Activision or Ubisoft, it's crazy. All their games used the same engine and played exactly like the first TWD game. Why did they do this? Probably greed. It was definitely inevitable that they stopped making more.
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Danilo_Guto
04-30-2025, 02:50 PM #3

I liked the initial Walking Dead title and Tales from the Borderlands. However, they released around 9 to 10 titles in just four years (someone check my head if I'm off). Even for big studios like Activision or Ubisoft, it's crazy. All their games used the same engine and played exactly like the first TWD game. Why did they do this? Probably greed. It was definitely inevitable that they stopped making more.

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KiNG_R3X
Member
185
04-30-2025, 09:23 PM
#4
Pewdiepie clarified the matter nicely in his video; checking it out will cover most of your concerns—this wasn’t about money at all.
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KiNG_R3X
04-30-2025, 09:23 PM #4

Pewdiepie clarified the matter nicely in his video; checking it out will cover most of your concerns—this wasn’t about money at all.

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TheCraftie
Junior Member
13
05-01-2025, 03:40 AM
#5
The issue stemmed from financial constraints due to poor leadership. It seemed they couldn't pay staff for all the activities. This insight came from Pew News.
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TheCraftie
05-01-2025, 03:40 AM #5

The issue stemmed from financial constraints due to poor leadership. It seemed they couldn't pay staff for all the activities. This insight came from Pew News.

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FureaMC
Senior Member
564
05-02-2025, 01:23 AM
#6
Poor leadership led to excessive spending despite ample funds. The issue stemmed from flawed decisions, and employees weren’t informed until the final days. All staff were retained until the last minute.
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FureaMC
05-02-2025, 01:23 AM #6

Poor leadership led to excessive spending despite ample funds. The issue stemmed from flawed decisions, and employees weren’t informed until the final days. All staff were retained until the last minute.

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soldier_craft
Member
242
05-02-2025, 05:12 PM
#7
they posted on social media today suggesting they could finish episodes three and four, though they anticipate significant postponements for each
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soldier_craft
05-02-2025, 05:12 PM #7

they posted on social media today suggesting they could finish episodes three and four, though they anticipate significant postponements for each

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Megagamerist
Junior Member
17
05-02-2025, 06:14 PM
#8
Telltale crafted games that fell short, powered by a subpar engine
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Megagamerist
05-02-2025, 06:14 PM #8

Telltale crafted games that fell short, powered by a subpar engine