F5F Stay Refreshed Software PC Gaming Sure, let me explain it in a simpler way. What seems confusing is the reasoning behind this logic.

Sure, let me explain it in a simpler way. What seems confusing is the reasoning behind this logic.

Sure, let me explain it in a simpler way. What seems confusing is the reasoning behind this logic.

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DeadVisual
Member
62
05-24-2021, 06:04 PM
#1
Discussing with a few Rocket League fans who use 144Hz displays about issues in the 150s range.
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DeadVisual
05-24-2021, 06:04 PM #1

Discussing with a few Rocket League fans who use 144Hz displays about issues in the 150s range.

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Sanic_Toaster
Junior Member
42
05-25-2021, 12:53 AM
#2
It's because higher settings mean better performance. Buying a 4K monitor usually comes with lower latency, shifting from 1ms to 5ms response times. This isn't just theory—you can actually notice more 60fps on a 60Hz screen or 150fps on a 144Hz one. If you see dips, it might be due to inconsistent frame timing.
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Sanic_Toaster
05-25-2021, 12:53 AM #2

It's because higher settings mean better performance. Buying a 4K monitor usually comes with lower latency, shifting from 1ms to 5ms response times. This isn't just theory—you can actually notice more 60fps on a 60Hz screen or 150fps on a 144Hz one. If you see dips, it might be due to inconsistent frame timing.

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mode122
Junior Member
25
06-01-2021, 06:31 AM
#3
higher frame rates appear more fluid
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mode122
06-01-2021, 06:31 AM #3

higher frame rates appear more fluid

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timo_1892
Senior Member
715
06-09-2021, 10:43 AM
#4
His reasoning shows better results at 400FPS compared to 200FPS on a 60Hz display.
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timo_1892
06-09-2021, 10:43 AM #4

His reasoning shows better results at 400FPS compared to 200FPS on a 60Hz display.

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RineAceRee
Junior Member
10
06-14-2021, 11:52 PM
#5
His reasoning is that the display can choose a newer image when it runs at 400 frames per second versus 200 fps. Imagine a 60Hz screen and 60 frames per second—those images aren't captured precisely when the monitor refreshes. With 120 fps, the likelihood increases that your monitor updates to a more recent frame than at 60 fps.
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RineAceRee
06-14-2021, 11:52 PM #5

His reasoning is that the display can choose a newer image when it runs at 400 frames per second versus 200 fps. Imagine a 60Hz screen and 60 frames per second—those images aren't captured precisely when the monitor refreshes. With 120 fps, the likelihood increases that your monitor updates to a more recent frame than at 60 fps.

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koolkittyLR
Member
172
07-01-2021, 11:27 PM
#6
It's also possible you're experiencing similar issues with distorted images caused by factors such as tearing.
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koolkittyLR
07-01-2021, 11:27 PM #6

It's also possible you're experiencing similar issues with distorted images caused by factors such as tearing.

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iPhaNtoMzZz
Junior Member
25
07-02-2021, 05:56 AM
#7
Playing at 400 FPS on a 144Hz display results in roughly 2.78 frames per refresh. The main issue is that only the lower portion of the screen displays the freshest image, which keeps changing. Unless you prefer constantly checking the top and bottom and have a lot of screen space available, this setup doesn't seem beneficial.
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iPhaNtoMzZz
07-02-2021, 05:56 AM #7

Playing at 400 FPS on a 144Hz display results in roughly 2.78 frames per refresh. The main issue is that only the lower portion of the screen displays the freshest image, which keeps changing. Unless you prefer constantly checking the top and bottom and have a lot of screen space available, this setup doesn't seem beneficial.

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razrotshtin
Member
67
07-02-2021, 12:26 PM
#8
They dismiss the 8ms figure as just a refresh rate, suggesting it's unrelated to response time. It seems they're confused about the topic.
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razrotshtin
07-02-2021, 12:26 PM #8

They dismiss the 8ms figure as just a refresh rate, suggesting it's unrelated to response time. It seems they're confused about the topic.

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Jonas_123
Junior Member
21
07-02-2021, 07:09 PM
#9
someone should be thinking about this, because at about 300 FPS the vision can become uncomfortable and blurry.
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Jonas_123
07-02-2021, 07:09 PM #9

someone should be thinking about this, because at about 300 FPS the vision can become uncomfortable and blurry.

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sircelebro
Member
52
07-09-2021, 12:16 AM
#10
It seems you're questioning the meaning behind a statement about displaying incomplete frames. The suggestion implies that viewing issues arise from showing partial images before the screen refreshes fully.
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sircelebro
07-09-2021, 12:16 AM #10

It seems you're questioning the meaning behind a statement about displaying incomplete frames. The suggestion implies that viewing issues arise from showing partial images before the screen refreshes fully.

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