Stuttering appears across every game.
Stuttering appears across every game.
PC specifications: Intel Core i5-6600K upgraded to 4.7Ghz @ 1.350V. Temperatures stay below 60°C, performance remains stable at default settings and voltage. Cooler Master Hyper 212 EVO Gigabyte GA-Z170X-Ultra Gaming Corsair Vengeance LPX 16GB (2 x 8GB) DDR4-2400 connected via X.M.P Kingston 240Gb SSD (exact model uncertain). Two Seagate 500Gb HDDs in RAID 0 configuration (identification unclear). EVGA GeForce GTX 1080 Supercharged Rosewill HIVE 850W running Windows 10 Pro x64 (unactivated if changes occur). According to the description, all games experience stuttering, some more than others. RAM tested with MemTest86 showed no issues. The same game was run on both HDD and SSD; SSD loaded faster but performance difference was minimal. I’m eager to fix this since it impacts gaming quality. Nvidia drivers are current and BIOS version is latest (F21).
Turn off the Game DVR feature. Your device will capture recordings during games only if it's active. Follow these instructions: https://www.howtogeek.com/273180/how-to-...-game-bar/
Use Afterburner and Task Manager to monitor CPU and GPU activity. Check for any stutters linked to spikes in usage. If CPU is the issue, identify which programs are causing it. Also note that Recon Windlands is known for being demanding on the CPU. Could be the cause.
The question asks about your current setup and performance. It mentions concerns over temperatures, voltage settings, and gaming performance, along with a query about monitor specifications. The user also wants to know the resolution and refresh rate of their display.
You ran a brief check and found no link between usage spikes and stuttering. Not sure if DayZ was an ideal test title.
I really don’t have a clue about your room temperature, honestly. Just let me know if you want to skip the details and get straight to the main point. Your monitor specs are cool though—1440p at 155Hz with G-Sync!
The setup has been around for about two months. I didn’t revert to an earlier version, but it’s remained consistent ever since the Windows update. GPU usage stays near 70%.