Steam interface update
Steam interface update
Thanks for sharing the whole Stockholm Syndrome definition, though it seems somewhat irrelevant here. I’m not trying to debate you about a game platform, nor am I overly influenced by my preferences regarding Valve. What I mean by "getting used to it" is that it feels different from the previous version—new layout, new setup. It’s normal for some users to need time to adapt, just like when you get a new phone with a slightly updated interface; it takes a moment to understand where everything fits. Whenever there are major changes or upgrades, some people become resistant. Personally, I don’t care much about the visual design as long as the platform functions well. I’ve been using GOG, Steam, Uplay, Origin, and more. As long as I can still play my games and enjoy the features I like, I’m fine with the changes. Having used the new Steam for over a month without any issues, I don’t mind it at all. It feels refreshing to see such updates and modernizations. This is just my perspective.
It's worse than I ever imagined. It's indeed very ugly. Strangely I do not like silver - grey - blueish...
I also find the idea of having tiny pictures to represent your games as some sort of "game wall" extremely off putting.
Lastly I think it's very sad they don't support proper skin integration or at least default color changes. Not even a night mode.
I would honestly prefer not having a "launcher" at all (that BTW suddenly uses south of 300MB RAM, to display the color grey...)
I'd prefer physical and I wouldn't mind putting in keys again, that worked very well 12-15 years ago and I miss not being able to sell the games I don't like or have finished, I'm not a hoarder person and to me it's simply an unnecessary financial loss.
I will however switch as soon there's a competitor with better features...
Which all things considered seems highly unlikely. (no interest in epic, they're even worse than steam imo)
I thought it was amusing. But check out the videos I shared. Of course, you can adapt to poor design, but simply getting used to it doesn’t mean it’s acceptable. It still means features were taken away, the interface is slow, fully customizable isn’t possible, full of bugs, cluttered, and filled with irrelevant details. The resistance to change only applies to small tweaks. Did you play The Witcher 3 when it first launched? Did you keep up with updates? Remember how many major overhauls they underwent because the original version was quite poor? They ended up much more user-friendly and intuitive, without any complaints about those changes. No one objects to improvements or added options. Complaints arise only when updates strip away useful features and make it harder to achieve your goals. The new Steam interface is worse than the old one in many aspects, though the only minor advantage is the ability to switch between grouping by tags—just in the sidebar—and multi-tag selection. Grid view seems added, but the tiles are too large with no option to reduce their size, resulting in less information displayed.
Another clear example is Blender when it moved to version 2.8 or from 2.3 to 2.4. Both versions brought huge UI changes, yet they were significantly more user-friendly and received plenty of positive feedback. There are also options available to tweak the interface to better suit your preferences.
Oh steam, how I loathe you.
Their interface is a total nightmare when it comes to VR titles... Steam has always been and will remain a messy collection of bad choices.