Steam has no Battlefront game. It’s possible you meant another title or platform.
Steam has no Battlefront game. It’s possible you meant another title or platform.
EA delivers better service than Valve. If I could transfer all my games to Origin, I’d be done with Steam forever. People often joke about praising Gabe Newell or making serious complaints, but they ignore Valve’s lack of customer support. Just like their recent incident, it was Valve’s mistake. They don’t need more money—they’re not sure how to use it wisely.
Valve's support team might seem unreliable, yet the availability of games and smooth connections keep it popular. EA has some issues, but titles like DA 1 & 2, ME 1 & 2, and BF 1 & 2 are accessible on Steam, while later releases stay exclusive to Origin...WHY?
You're asking for clarification on why Origin would want to pay Valve a share when they could earn more by running their own service. It's about understanding the business decisions behind game sales and platform usage. The situation with Witcher 3 on Steam versus GOG highlights how different companies handle licensing and revenue sharing. It's also about addressing concerns that EA might be unfairly penalizing newer titles not available on Steam.
You’d rather ignore the day one DLC rules and expensive expansions that charge double the game’s price. The subscription model is just another way to keep people paying without offering real value. I get it if they’re trying to make smart business by releasing popular titles across multiple platforms, but it doesn’t change the fact these three releases aren’t fully available on Steam yet.
Not including client services, store operations, community sites, or downloads. The Steam client significantly outperforms the Origin client. With Steam's automated return process, this aspect of their service appears especially strong.
Origin offers everything regular folks need, including handling refunds and support. Unlike Valve, it actually has a customer service team.
You assess typical usage patterns by observing common features like Family Sharing, Small Mode, Big Picture Mode, Steam Inventory, Marketplace, broadcasts, and groups. These tools are widely used daily, indicating their relevance in the platform.
The new EA titles won’t appear on Steam. Origin stands as a rival platform for Valve’s Steam service, but it functions independently—not as a distributor, publisher, or developer. Many assumptions are made here, with limited proof beyond personal views. Two main reasons explain EA’s shift toward Origin exclusivity. First, updates. Steam employs similar testing processes as XB Live and PSN, though they lag behind in speed compared to customer support. There were instances where EA/DICE faced criticism due to delayed updates on Steam titles. Meanwhile, consoles and Origin delivered all major patches before Steam did. Second, financial considerations. Valve retains a 30% cut of all game revenue. For popular titles like BF3 or CoD, this means Steam prices are typically higher than physical copies or other digital formats. While current prices remain elevated on Steam, imagine the impact if those games stayed solely on Steam. I find the rest of your arguments puzzling. Origin offers solid features; Steam hasn’t been this feature-packed for so long. It’s been around since the early 2000s, whereas Origin only exists for half that time. You can’t expect Origin to match something that has had ample opportunity to refine non-essential features while EA focused on critical customer support improvements.