Star Citizen maintains a consistent 30 FPS performance.
Star Citizen maintains a consistent 30 FPS performance.
There's is currently a cpu bottleneck since the last patch due to the new sound system (WWise) that was implemented. (Even though WWise is supposed to use only 1 core, it seems to be bugged) if you have a GPU usage meeter you can notice as more players join the lower the GPU usage becomes. (Atleast for me and others on the Start Citizen Forums)
they made a quick repair to resolve the issue, and the 16 players are performing exceptionally well now.