Spy confronts Spy in a project using Unreal Engine.
Spy confronts Spy in a project using Unreal Engine.
Joining the Unreal Engine community is a great idea. For your Spy vs Spy project, you’ll want to gather the following resources: Spy character models, map textures (you can handle that), logos (though some creators are better), and be ready to update as needed. Keep in mind you may face copyright issues since you plan to release this game. Let me know if you need further guidance!
I support OBJ and FBX formats as well. It depends on the complexity of the models—certain advanced ones aren’t possible.
UE4 supports FBX directly. Coordinates use centimeters; 1 unit equals one centimeter. Z faces upward, X points forward.