F5F Stay Refreshed Software PC Gaming Speed exceeds 60 frames per second causing performance issues

Speed exceeds 60 frames per second causing performance issues

Speed exceeds 60 frames per second causing performance issues

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StreetHobo
Senior Member
568
02-25-2026, 01:43 AM
#1
I was gaming CSGO on a 60 Hz monitor with 60 FPS. When I increased my FPS in the NVIDIA panel, it dropped to around 25 FPS and became choppy. The issue seems to be related to the drivers, even though they appear to be functioning correctly.
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StreetHobo
02-25-2026, 01:43 AM #1

I was gaming CSGO on a 60 Hz monitor with 60 FPS. When I increased my FPS in the NVIDIA panel, it dropped to around 25 FPS and became choppy. The issue seems to be related to the drivers, even though they appear to be functioning correctly.

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matsieboy24
Member
52
02-25-2026, 06:30 PM
#2
The frame timings were mismatched. The time shown by the monitor differed from the timing the GPU sent frames.
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matsieboy24
02-25-2026, 06:30 PM #2

The frame timings were mismatched. The time shown by the monitor differed from the timing the GPU sent frames.

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Biel_extremer
Member
199
02-25-2026, 07:43 PM
#3
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Biel_extremer
02-25-2026, 07:43 PM #3

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Ipod984
Senior Member
707
02-25-2026, 08:50 PM
#4
60 hz equals 60 frames per second, that's it. No more.
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Ipod984
02-25-2026, 08:50 PM #4

60 hz equals 60 frames per second, that's it. No more.

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TheLoneWolf09
Junior Member
48
02-25-2026, 09:58 PM
#5
I'm using a specific setup with the CPU and GPU usage monitored via tools like MSI Afterburner. When framerate is locked, you'll notice noticeable screen tearing rather than performance drops. At higher framerates, the game runs smoothly without significant lag.
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TheLoneWolf09
02-25-2026, 09:58 PM #5

I'm using a specific setup with the CPU and GPU usage monitored via tools like MSI Afterburner. When framerate is locked, you'll notice noticeable screen tearing rather than performance drops. At higher framerates, the game runs smoothly without significant lag.

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Shaggy24
Member
64
02-25-2026, 11:08 PM
#6
Ensure frame rates match his monitor's refresh speed. A 60Hz display limits it to 60 frames per second.
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Shaggy24
02-25-2026, 11:08 PM #6

Ensure frame rates match his monitor's refresh speed. A 60Hz display limits it to 60 frames per second.

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Hermi_123
Member
204
02-26-2026, 12:16 AM
#7
No
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Hermi_123
02-26-2026, 12:16 AM #7

No

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KawiianMili
Posting Freak
786
02-26-2026, 01:32 AM
#8
Is the standard DDU performed? Only for testing purposes. DDU can address a range of symptoms.
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KawiianMili
02-26-2026, 01:32 AM #8

Is the standard DDU performed? Only for testing purposes. DDU can address a range of symptoms.

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Creeperman3
Senior Member
454
02-26-2026, 02:47 AM
#9
Yes, if your screen can't update more than 60 times each second, you won't exceed that frame rate. You can still improve the smoothness and cut down on tearing, but you'll only gain more frames if your display supports a higher refresh rate.
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Creeperman3
02-26-2026, 02:47 AM #9

Yes, if your screen can't update more than 60 times each second, you won't exceed that frame rate. You can still improve the smoothness and cut down on tearing, but you'll only gain more frames if your display supports a higher refresh rate.

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Nakamasaki
Member
239
02-26-2026, 03:55 AM
#10
Certainly, but actually no.
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Nakamasaki
02-26-2026, 03:55 AM #10

Certainly, but actually no.

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