Speed exceeds 60 frames per second causing performance issues
Speed exceeds 60 frames per second causing performance issues
I was gaming CSGO on a 60 Hz monitor with 60 FPS. When I increased my FPS in the NVIDIA panel, it dropped to around 25 FPS and became choppy. The issue seems to be related to the drivers, even though they appear to be functioning correctly.
The frame timings were mismatched. The time shown by the monitor differed from the timing the GPU sent frames.
I'm using a specific setup with the CPU and GPU usage monitored via tools like MSI Afterburner. When framerate is locked, you'll notice noticeable screen tearing rather than performance drops. At higher framerates, the game runs smoothly without significant lag.
Is the standard DDU performed? Only for testing purposes. DDU can address a range of symptoms.
Yes, if your screen can't update more than 60 times each second, you won't exceed that frame rate. You can still improve the smoothness and cut down on tearing, but you'll only gain more frames if your display supports a higher refresh rate.