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Snowbreak: isolated area (steam) – halted at 46fps and awful frame rates?

Snowbreak: isolated area (steam) – halted at 46fps and awful frame rates?

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ChafSwafty
Member
123
08-18-2021, 09:53 PM
#1
The game "snowbreak: containment Zone" runs at 46 frames per second on your PC, and the MSI Afterburner graph shows poor performance. Did anyone else face this issue, or is it mainly a problem with your hardware or developer optimization?
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ChafSwafty
08-18-2021, 09:53 PM #1

The game "snowbreak: containment Zone" runs at 46 frames per second on your PC, and the MSI Afterburner graph shows poor performance. Did anyone else face this issue, or is it mainly a problem with your hardware or developer optimization?

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Roseybunny7
Junior Member
14
08-24-2021, 03:52 PM
#2
People might guess based on general information or assumptions about typical PC setups, but it could vary widely depending on their context.
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Roseybunny7
08-24-2021, 03:52 PM #2

People might guess based on general information or assumptions about typical PC setups, but it could vary widely depending on their context.

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jaquza0502
Junior Member
16
08-24-2021, 09:54 PM
#3
You have a solid setup with high-end components. The specs look great for performance and display quality. Just keep an eye on the optimization to ensure smooth operation at 46fps.
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jaquza0502
08-24-2021, 09:54 PM #3

You have a solid setup with high-end components. The specs look great for performance and display quality. Just keep an eye on the optimization to ensure smooth operation at 46fps.

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lolX20
Member
136
08-24-2021, 11:25 PM
#4
It would be wise to consult Intel's PresentMon details. This suggests a significant resource constraint, possibly indicating CPU restrictions rather than GPU usage alone. If CPU activity remains minimal, RAM might be the bottleneck. Ensure the system operates at its intended performance levels and verify dual-channel configuration. While engine limitations are possible, it’s prudent to explore other factors before concluding.
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lolX20
08-24-2021, 11:25 PM #4

It would be wise to consult Intel's PresentMon details. This suggests a significant resource constraint, possibly indicating CPU restrictions rather than GPU usage alone. If CPU activity remains minimal, RAM might be the bottleneck. Ensure the system operates at its intended performance levels and verify dual-channel configuration. While engine limitations are possible, it’s prudent to explore other factors before concluding.

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Ballin_4life
Junior Member
2
08-25-2021, 06:36 AM
#5
It's a portable game with basic specs, likely needing special configurations or modifications. The exact settings are unclear, and without proper controls it might not work well.
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Ballin_4life
08-25-2021, 06:36 AM #5

It's a portable game with basic specs, likely needing special configurations or modifications. The exact settings are unclear, and without proper controls it might not work well.