Smaller frame sizes in LoL at 1440p using a new laptop
Smaller frame sizes in LoL at 1440p using a new laptop
What? He just mentioned he's struggling with low frame rates in League, but it doesn't mean your GPU isn't important.
Yeah, online games FPS are also influenced by network speed, internet speed, server speed, server load, number of players, latency, other players' connection speed, and their PC speeds. You add so many links to the chain for benchmarking that you're just testing planet Earth instead of your own machine. Lol. Like comparing a TV's resolution by watching a streamer's game.
I'm pretty confident that network speed, internet server performance, and latency will mainly affect smoothness rather than causing frame drops, unless you're referring to something specific like StarCraft 2.
Girl, if you believe a game needs constant internet access to function... then go back and buy a new laptop. I can only advise others not to leap off bridges, but I won’t let them do it.
please stop, you really don't know what you're talking about.
If anyone has anything worth saying please do, thanks. I think I'm gonna return this trash laptop, just played a game and the network card causes my ping to throttle along with constant fps spikes.
In your view, this kind of performance suggests the game is leveraging the built-in Vega 10 graphics on your CPU instead of the GPU. You mentioned you verified it, but achieving around 60fps at 1440p seems accurate for what you found online. This device should support hot-swapping when using the integrated Vega 10 and a dedicated 1660ti based on power requirements and usage. Past issues with games like BlazBlue indicate problems with auto-detecting the right GPU, leading to defaulting to integrated even when a dedicated card is present. It could point to driver or settings quirks. Swapping it out or calling it a loss might be simpler than digging deeper into the problem. It really depends on how much you want to chase the mystery.