Small stuttering effects in video games
Small stuttering effects in video games
Details: Ryzen 3900x with 4.275ghz all cores, Trident Z 3600mhz, 4x16gb RAM, 250gb SSD, 850evo SSD (Windows 10), 2tb M.2 drive for gaming, 2x 8tb Seagate drives (backup), Crosshair hero VIII, WiFi, Radeon RX 6800xt, Red Devil graphics card. I use two 34-inch ultra-wide monitors and one 3440x1440 with two 2560x1080 displays. I experience minor stutters in games when windows are minimized or maximized; full screen eliminates them. I’ve disabled background programs, updated drivers, reinstalled BIOS, changed the 4G decoder and Rebar settings, adjusted Smart Access Memory, disabled Multi-plane Overlay, swapped DP cables, and reinstalled Windows 10 after an 8-month period. The issue persists, especially with full screen and older titles. I’m frustrated trying to resolve this.
Same problem with only one monitor connected. I'll check if I can disable TPM.
I understand Nvidia offers a configuration where free sync/gsync distinguishes between windowed and full-screen modes. Unless you enable gsync for both, windowed performance tends to lag behind full-screen in comparison. Look into your AMD control panel to verify if this setting exists.
I noticed a post on the dark web suggesting setting my driver to 22.5.1, which turned out to be 22.4.2. So far, it seems like the issue has largely disappeared. I've tried a few different games and haven't seen any microstutters yet. The only drawback I see is reduced performance in certain titles, especially Minecraft. Thanks for all the assistance.