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Skyrim Newbie Advice

Skyrim Newbie Advice

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taconiebre
Senior Member
506
01-17-2024, 08:59 AM
#11
I previously shared those suggestions before the release, though they’ve been around for a while. It could be a bit old, but I still think you should look them up.
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taconiebre
01-17-2024, 08:59 AM #11

I previously shared those suggestions before the release, though they’ve been around for a while. It could be a bit old, but I still think you should look them up.

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168
01-17-2024, 12:32 PM
#12
Ultimately everything becomes too strong, just follow your own wishes.
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TravelingWater
01-17-2024, 12:32 PM #12

Ultimately everything becomes too strong, just follow your own wishes.

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61
01-17-2024, 01:23 PM
#13
I adore bows, so Fort Amol could be my next stop. I've already cleared a few forts, making it exciting. I think I began Dragonborn yesterday after two wild cult members followed me in Whiterun. They caught me off guard, and I managed to defeat them along with the whole town. After that, it said Dragonborn started, which probably marks the beginning of the Dragonborn DLC. I'm also planning a visit to the College of Winterhold soon. I keep hearing about it from people for many reasons.
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Spiegelmeister
01-17-2024, 01:23 PM #13

I adore bows, so Fort Amol could be my next stop. I've already cleared a few forts, making it exciting. I think I began Dragonborn yesterday after two wild cult members followed me in Whiterun. They caught me off guard, and I managed to defeat them along with the whole town. After that, it said Dragonborn started, which probably marks the beginning of the Dragonborn DLC. I'm also planning a visit to the College of Winterhold soon. I keep hearing about it from people for many reasons.

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SAW1210
Junior Member
34
01-19-2024, 05:12 AM
#14
I'm still figuring out when and how I'll use mods. I'm fairly comfortable with them, but the base game feels great to me so far. Before diving in, I want to explore all the bugs and features I really want to change first. Here are some things I've noticed: I had trouble with third person after a while of playing. I couldn't move at all until I learned to zoom out in third person. Since then it's worked perfectly. Companions sometimes get stuck, like Lydia once did on an island in a cave system. I had to guide her out by directing her movement. I'm thinking about adding mods to how companions appear, since they look nice now but I'm curious about their original design. Carrying more than 300 items is a challenge—I spent four hours last night exploring a cave system with a new wolf companion. I had to fight off around 30 tough skeletons and collect a lot of loot before heading home. Getting back to my house took a long time, and I'm still working on optimizing the inventory system. Seeing what mods could offer would be helpful.
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SAW1210
01-19-2024, 05:12 AM #14

I'm still figuring out when and how I'll use mods. I'm fairly comfortable with them, but the base game feels great to me so far. Before diving in, I want to explore all the bugs and features I really want to change first. Here are some things I've noticed: I had trouble with third person after a while of playing. I couldn't move at all until I learned to zoom out in third person. Since then it's worked perfectly. Companions sometimes get stuck, like Lydia once did on an island in a cave system. I had to guide her out by directing her movement. I'm thinking about adding mods to how companions appear, since they look nice now but I'm curious about their original design. Carrying more than 300 items is a challenge—I spent four hours last night exploring a cave system with a new wolf companion. I had to fight off around 30 tough skeletons and collect a lot of loot before heading home. Getting back to my house took a long time, and I'm still working on optimizing the inventory system. Seeing what mods could offer would be helpful.

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Fluffy_Ch1ck3n
Junior Member
6
01-19-2024, 06:04 AM
#15
Stealth becomes incredibly powerful in Skyrim once you reach a high level. It allows you to approach enemies unnoticed and strike from the shadows.
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Fluffy_Ch1ck3n
01-19-2024, 06:04 AM #15

Stealth becomes incredibly powerful in Skyrim once you reach a high level. It allows you to approach enemies unnoticed and strike from the shadows.

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iiArky
Junior Member
19
02-02-2024, 08:59 AM
#16
This feels exactly like Shadow of Mordor. I really enjoy it. @M.Yurizaki I need to check it out. My stealth level is around 17-27, and I’ve noticed I’m being detected quite easily. It’s pretty frustrating. I haven’t even figured out what an assassination looks like yet.
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iiArky
02-02-2024, 08:59 AM #16

This feels exactly like Shadow of Mordor. I really enjoy it. @M.Yurizaki I need to check it out. My stealth level is around 17-27, and I’ve noticed I’m being detected quite easily. It’s pretty frustrating. I haven’t even figured out what an assassination looks like yet.

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Lupin0967
Member
96
02-03-2024, 11:36 PM
#17
I've already seen many videos like this one. They're engaging, but I haven't found a mod that really appeals to me yet. I'm prioritizing performance and stability when I start modding. As a complete newcomer to vanilla Skyrim, I'm still encountering things I've never seen in the base game. I usually play for 4 to 6 hours at a time, which feels very new to me. Last night I played from 8 PM to 2 AM and still wanted more time to finish gathering about 2300 loot from a massive cave system. I'm saving every valuable item—things worth over 5 gold coins or useful ingredients—and trying to maximize the value before selling, though it's taking longer because I have so many other quests to complete.
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Lupin0967
02-03-2024, 11:36 PM #17

I've already seen many videos like this one. They're engaging, but I haven't found a mod that really appeals to me yet. I'm prioritizing performance and stability when I start modding. As a complete newcomer to vanilla Skyrim, I'm still encountering things I've never seen in the base game. I usually play for 4 to 6 hours at a time, which feels very new to me. Last night I played from 8 PM to 2 AM and still wanted more time to finish gathering about 2300 loot from a massive cave system. I'm saving every valuable item—things worth over 5 gold coins or useful ingredients—and trying to maximize the value before selling, though it's taking longer because I have so many other quests to complete.

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fishy37
Member
131
02-04-2024, 12:38 AM
#18
I'm gradually realizing this. It's actually nice that things are getting simpler—the enemies feel much harder to defeat right now. Last night I had to shoot hundreds of arrows just to get a tusk from a few mammoths. I managed to take down two rocks so they couldn't catch me.
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fishy37
02-04-2024, 12:38 AM #18

I'm gradually realizing this. It's actually nice that things are getting simpler—the enemies feel much harder to defeat right now. Last night I had to shoot hundreds of arrows just to get a tusk from a few mammoths. I managed to take down two rocks so they couldn't catch me.

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epic_person2
Member
79
02-04-2024, 12:55 AM
#19
I’ve been skipping the stealth segment of the skill tree. I’ll have to look into it. My focus has shifted more toward Archery, lockpicking, pickpocketing, one-handed play, and speech.
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epic_person2
02-04-2024, 12:55 AM #19

I’ve been skipping the stealth segment of the skill tree. I’ll have to look into it. My focus has shifted more toward Archery, lockpicking, pickpocketing, one-handed play, and speech.

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wintery_kid13
Member
158
02-11-2024, 07:30 PM
#20
Follow the instructions thoroughly, as this forum setting expects detailed guides. The process involves updating Vanilla Skyrim to match modern visual standards while keeping gameplay mostly intact. The package includes models, textures, and some .esp files that need activation. Install them in the right sequence and pay attention to unchecking features during setup to avoid issues. Using an ENB preset is advised, then adding reshade with all effects enabled when prompted. Most problems are fixed through unofficial patches.
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wintery_kid13
02-11-2024, 07:30 PM #20

Follow the instructions thoroughly, as this forum setting expects detailed guides. The process involves updating Vanilla Skyrim to match modern visual standards while keeping gameplay mostly intact. The package includes models, textures, and some .esp files that need activation. Install them in the right sequence and pay attention to unchecking features during setup to avoid issues. Using an ENB preset is advised, then adding reshade with all effects enabled when prompted. Most problems are fixed through unofficial patches.

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