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Skyrim beyond help

Skyrim beyond help

S
Savage_Pig
Member
102
09-21-2017, 07:36 PM
#1
how many here think Skyrim has had its issues, no mod could ever solve them, that’s what I discovered. I genuinely believed playing Skyrim on PC was superior to the PS4 version. However, when tackling the Dawnstar nightmare quest, it becomes clear—once you collect the Vermina Torper, every time I scroll through all the potions from top to bottom, the game crashes repeatedly. Unofficial patches have failed me; even uninstalling and reinstalling Skyrim SE didn’t help. Still, whenever I reach for the Vermina Torper, it keeps crashing without stopping. Oh, Skyrim remastered—still a letdown. Another forgotten city offers a reward, but it doesn’t change much whether you travel with a companion or not. Every time I unlock the key to that lake house door, I die. I don’t have much respect for that mod.

Now regarding being a vampire after Harkon turns me, once I understand how to use vampire powers through Harkon’s guidance, feeding thralls is necessary—but it doesn’t work. It seems this attempt was a failure. Skyrim SE needs improvement; the mountains still look like a pile of rocks, resembling a dump truck from an open-cut mine. Bethesda calls it a mountain, but in reality, it just looks like rocks. Even in Falcreath Forest, looking at the pine trees makes me think of piles of debris I’ve seen throughout my life.

Now, about the icebergs—describing them. If you have PCs with two monitors, head to Skyrim’s ice fields and confront those fake icebergs. On your other screen, search for real icebergs on National Geographic. Compare them in Skyrim—they don’t resemble icebergs at all. The mountain ranges just appear as piles of rocks from open-cut mines. There’s no style here.

The grass on Whiterun Tundra, if you call it that, feels like plastic.

Next up, Lycanthropy. Every time I play a Werewolf, I feel my guts rattle and a growl builds when I transform. Bethesda treats Werewolves as werewolves, but Hollywood actors would be better off if they actually made them transform. No howls—just growls. When I watch the American werewolf in London, I admire it because its howl is so wicked. Yes, werewolves do make a certain kind of growl when circling their prey in the dark.
S
Savage_Pig
09-21-2017, 07:36 PM #1

how many here think Skyrim has had its issues, no mod could ever solve them, that’s what I discovered. I genuinely believed playing Skyrim on PC was superior to the PS4 version. However, when tackling the Dawnstar nightmare quest, it becomes clear—once you collect the Vermina Torper, every time I scroll through all the potions from top to bottom, the game crashes repeatedly. Unofficial patches have failed me; even uninstalling and reinstalling Skyrim SE didn’t help. Still, whenever I reach for the Vermina Torper, it keeps crashing without stopping. Oh, Skyrim remastered—still a letdown. Another forgotten city offers a reward, but it doesn’t change much whether you travel with a companion or not. Every time I unlock the key to that lake house door, I die. I don’t have much respect for that mod.

Now regarding being a vampire after Harkon turns me, once I understand how to use vampire powers through Harkon’s guidance, feeding thralls is necessary—but it doesn’t work. It seems this attempt was a failure. Skyrim SE needs improvement; the mountains still look like a pile of rocks, resembling a dump truck from an open-cut mine. Bethesda calls it a mountain, but in reality, it just looks like rocks. Even in Falcreath Forest, looking at the pine trees makes me think of piles of debris I’ve seen throughout my life.

Now, about the icebergs—describing them. If you have PCs with two monitors, head to Skyrim’s ice fields and confront those fake icebergs. On your other screen, search for real icebergs on National Geographic. Compare them in Skyrim—they don’t resemble icebergs at all. The mountain ranges just appear as piles of rocks from open-cut mines. There’s no style here.

The grass on Whiterun Tundra, if you call it that, feels like plastic.

Next up, Lycanthropy. Every time I play a Werewolf, I feel my guts rattle and a growl builds when I transform. Bethesda treats Werewolves as werewolves, but Hollywood actors would be better off if they actually made them transform. No howls—just growls. When I watch the American werewolf in London, I admire it because its howl is so wicked. Yes, werewolves do make a certain kind of growl when circling their prey in the dark.

C
ChonaPac
Member
63
09-21-2017, 07:36 PM
#2
wat
C
ChonaPac
09-21-2017, 07:36 PM #2

wat

O
ogt2012
Junior Member
4
09-21-2017, 07:36 PM
#3
the majority of the wolf is wolves, which explains why werewolf is pluralized as werewolves. I didn’t really read the whole post; I skimmed the first sentence and then noticed lycanthropy, so I went down there. I’m pretty sure the actors don’t actually talk about flaying farts when they say werewolves—they’re just being paid to act, not grammar enthusiasts. (In this case, they’re both right and wrong.)
O
ogt2012
09-21-2017, 07:36 PM #3

the majority of the wolf is wolves, which explains why werewolf is pluralized as werewolves. I didn’t really read the whole post; I skimmed the first sentence and then noticed lycanthropy, so I went down there. I’m pretty sure the actors don’t actually talk about flaying farts when they say werewolves—they’re just being paid to act, not grammar enthusiasts. (In this case, they’re both right and wrong.)