Skyforge doesn't require full GPU usage.
Skyforge doesn't require full GPU usage.
It's unexpected that Skyforge runs so much on the GPU despite being a demanding title, yet my FPS consistently stays high. My 290 maintains 99-100% performance most of the time. Recently, I haven't seen a game hit my card this strong in a while—82°C in the summer is definitely tough.
One of my cores reaches around 85% utilization when I'm inside the hub, while the others are okay. It seems the game doesn’t handle multicore well. A bottleneck only matters if usage stays at 100% all the time. The game is running in DX9, and I wasn’t aware that old tech was still in use—though DX11 probably wouldn’t help much either.