sigh
sigh
I posted about being banned from a BF4 server a while back for some reason that didn’t make sense. Now I’m playing and doing pretty well—around 50-17 wins in a row either as MVP or close. Then I accidentally triggered something, probably because I was using the QBU-something LMG. And I’m not at pro level.
Many servers become unreliable due to high ping, making it tough for players with lower latency to compete fairly against those who are constantly moving. The netcode behaves differently from games like TF2—high ping doesn’t always count as a shot, so actions don’t affect the game outcome. This can feel unfair, as even brief bursts of activity often result in penalties across multiple servers.