F5F Stay Refreshed Software PC Gaming Short answer for FPS games like Rocket League or others.

Short answer for FPS games like Rocket League or others.

Short answer for FPS games like Rocket League or others.

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M
Merary_
Junior Member
8
03-28-2016, 10:46 PM
#1
If your game's FPS isn't aligned with your monitor, adjusting the game's maximum framerate to a slightly higher value than your monitor's refresh rate might help bridge the gap. For example, if you're using a 120Hz monitor and the game's max is set to 120fps, you could push it up to 125 or 130 to accommodate the mismatch.
M
Merary_
03-28-2016, 10:46 PM #1

If your game's FPS isn't aligned with your monitor, adjusting the game's maximum framerate to a slightly higher value than your monitor's refresh rate might help bridge the gap. For example, if you're using a 120Hz monitor and the game's max is set to 120fps, you could push it up to 125 or 130 to accommodate the mismatch.

D
DiaXD
Junior Member
26
03-29-2016, 11:44 PM
#2
You can't match the FPS to your monitor's refresh rate without adaptive sync features such as FreeSync or GSync. VSync works if you're not concerned about input lag, though it's noticeable in games like Rocket League. If you don't have FreeSync or GSync, just let the FPS run at its maximum possible speed.
D
DiaXD
03-29-2016, 11:44 PM #2

You can't match the FPS to your monitor's refresh rate without adaptive sync features such as FreeSync or GSync. VSync works if you're not concerned about input lag, though it's noticeable in games like Rocket League. If you don't have FreeSync or GSync, just let the FPS run at its maximum possible speed.

W
Willow1130k
Junior Member
11
03-30-2016, 07:47 AM
#3
You're the only one using V-sync without it?
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Willow1130k
03-30-2016, 07:47 AM #3

You're the only one using V-sync without it?

J
jollysaint
Member
57
03-30-2016, 08:28 AM
#4
Nope.
You are seeing the fps your hardware pushes at no more than 120 fps in this situation. Monitor your fps to know what it's running at.
Depends on what your hardware pushes in particular games.
You can cap your fps in certain in-game settings or you can limit your fps using MSI Afterburner. If your hardware is capable of pushing whatever fps you limit or cap, then you can consider that synced with your monitor. I do it every single day. It's not gonna be completely locked at all times and that's expected with FreeSync or GSync on or off.
I play with it off in every game that my hardware can't get a locked 144 fps and in games that don't use a lot of GPU or CPU usage such as League of Legends. V-sync is strictly for tearing in certain games imo. That's about the only time I turn it on. Otherwise I just cap my fps to what my hardware can achieve(which I usually do when a slight bottleneck is going on) or let it do it's thing at pushing fps to its limit(when there's not much bottleneck going on).
A perfect example is Half-Life 2. I use vsync in that game because it's a breeze to get a locked 144 fps and I experience noticeable tearing if I leave vsync off. This might be completely different in another game, new or old. Some games tear, most games don't.
J
jollysaint
03-30-2016, 08:28 AM #4

Nope.
You are seeing the fps your hardware pushes at no more than 120 fps in this situation. Monitor your fps to know what it's running at.
Depends on what your hardware pushes in particular games.
You can cap your fps in certain in-game settings or you can limit your fps using MSI Afterburner. If your hardware is capable of pushing whatever fps you limit or cap, then you can consider that synced with your monitor. I do it every single day. It's not gonna be completely locked at all times and that's expected with FreeSync or GSync on or off.
I play with it off in every game that my hardware can't get a locked 144 fps and in games that don't use a lot of GPU or CPU usage such as League of Legends. V-sync is strictly for tearing in certain games imo. That's about the only time I turn it on. Otherwise I just cap my fps to what my hardware can achieve(which I usually do when a slight bottleneck is going on) or let it do it's thing at pushing fps to its limit(when there's not much bottleneck going on).
A perfect example is Half-Life 2. I use vsync in that game because it's a breeze to get a locked 144 fps and I experience noticeable tearing if I leave vsync off. This might be completely different in another game, new or old. Some games tear, most games don't.

K
khaledkb_
Senior Member
724
04-01-2016, 03:28 AM
#5
no
K
khaledkb_
04-01-2016, 03:28 AM #5

no

E
EssieFlo
Member
174
04-05-2016, 03:04 AM
#6
It won't sync anymore if you do this.
E
EssieFlo
04-05-2016, 03:04 AM #6

It won't sync anymore if you do this.

R
Rosario17_
Posting Freak
897
04-06-2016, 10:29 AM
#7
How so? I perform this action each time I play.
R
Rosario17_
04-06-2016, 10:29 AM #7

How so? I perform this action each time I play.

A
Alfiea21
Junior Member
39
04-07-2016, 04:15 AM
#8
The issue persists even though FPS equals Hz; it doesn't necessarily indicate the frame is drawn at the beginning of the monitor refresh cycle.
A
Alfiea21
04-07-2016, 04:15 AM #8

The issue persists even though FPS equals Hz; it doesn't necessarily indicate the frame is drawn at the beginning of the monitor refresh cycle.

B
Buns_of_Steel
Member
217
04-07-2016, 08:03 AM
#9
In about 5 to 10 percent of games, that's the case. You don't necessarily need freesync or gsync to use vsync. I'm not sure what this means, but on my monitor with 144 fps and vsync off, capping at 144 in-game or using MSI afterburner, I'm consistently seeing a locked 144 fps, depending on hardware capabilities. Sure, some games might crash under these conditions, but most don't.
B
Buns_of_Steel
04-07-2016, 08:03 AM #9

In about 5 to 10 percent of games, that's the case. You don't necessarily need freesync or gsync to use vsync. I'm not sure what this means, but on my monitor with 144 fps and vsync off, capping at 144 in-game or using MSI afterburner, I'm consistently seeing a locked 144 fps, depending on hardware capabilities. Sure, some games might crash under these conditions, but most don't.

I
IzzyNibbles
Junior Member
19
04-07-2016, 10:56 AM
#10
Turning VSync on causes tearing while maintaining a consistent 144 fps, which is unusual. This suggests the issue might stem from other settings or display characteristics.
I
IzzyNibbles
04-07-2016, 10:56 AM #10

Turning VSync on causes tearing while maintaining a consistent 144 fps, which is unusual. This suggests the issue might stem from other settings or display characteristics.

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