Sekiro
Sekiro
So I'm really excited about this game. I'm checking if there are any PC benchmarks available yet. Also, am I looking at a GPU-bound or CPU-bound experience? It seems visually appealing and doesn't appear to have 100 enemies on screen at once, so my guess is it's more GPU-focused.
you can test it out now before the official release
it isn't too demanding on graphics
consider it a PS4 port; an RX570 or 1060 with 3GB RAM can handle 1080p at 60fps smoothly
at around 70% usage
It seems to rely on the same engine they used for Bloodborne and Dark Souls 3. The visuals will look decent but won't feature top-tier graphics or heavy resource demands. Additionally, unless there are significant changes to parry mechanics and hit detection, performance should remain around 60fps on PC, similar to Dark Souls 3, which should help with smooth operation.
I'm expecting the RTX 2060 in two and a half weeks, but my CPU upgrade won't happen until June. With my current i5-3550 at 3.3ghz, can I expect to play this game at 1080p on high settings with 60fps?
Well... I used to be just a regular console player until about two years back (at that point, I had all the Soulborne titles on PS4 or Xbox One). I don’t really know anymore.
You can always try Dark Souls 3 by piracy if it suits you. Alternatively, purchase it on Steam and test it for 30-60 minutes; if it works, you can request a refund, provided you haven’t played more than two hours.
Also, if you own consoles, buying it for them makes sense—it’s not likely you’ll use kb+m anyway. Since the game is singleplayer, you won’t need PS or Xbox Live.
not particularly demanding on the CPU either, checked with an R7 1700 yesterday, nothing stood out to me. Officially suggests 2500k, which matches 3550.
A humorous remark about why someone might choose a different game for benchmarking when they already have access to the actual pirate game.
Thanks mate, your help has made things much easier. I won't have to wait until June when the CPU catches up with the GPU for playing Sekiro.