s about performance
s about performance
I'm looking for info on FPS in Fortnite with Performance Mode active, using a 7700x and 7800xt settings. Anyone have any ideas?
Watch the clip mentioned. Frame rate is approximately 400 frames per second, with occasional reductions in the low 200s.
It matters very little how many frames your device can display, as that depends mainly on your monitor or TV and its refresh rate. You'll never surpass the actual limit set by your screen. For instance, with a 60Hz display you won't exceed 60fps, even if your computer supports 200fps. A 120Hz screen caps it at 120fps. So, check your screen's resolution and refresh rate.
It's accurate, regardless of what people think; generally speaking, more tends to be preferable.
I wouldnt say that, there is still an improvement in input latency even if there is a floor to its improvements. You have the rule of cumulative marginal gains here. Going from a total system input latency average of 100ms to 70ms is still a whole 30ms difference that may matter in deciding 5% of their firefights in game.
Sure thing. This idea isn't confirmed yet, but it seems likely because latency measurements can be misleading in software monitoring. Your screen won’t actually show a faster response, so there’s no noticeable improvement for the user. I know how placebos function—they work if you believe in them, but they don’t if you don’t. This is different from the "lower latency than physically possible" claim; this one has solid scientific backing! https://www.vox.com/science-and-health/2...-explained
What's being discussed is about how quickly visual updates appear on a screen. It explains that each frame is drawn at a consistent rate, but due to delays in data transmission, what you see is based on information from a few seconds ago. The system uses techniques like interpolation to smooth out the experience, making it feel more fluid even though the actual timing is fixed. This isn't about human reaction speed but rather the freshness of the data displayed. The goal is to reduce noticeable jumps between frames so the experience feels seamless, not instantaneous.
I stated placebo is well-established. Your lengthy explanation isn't. Quick response times don't matter if your screen can't follow, it doesn't instantly fix "network delays."