Reviewing Voidwalker Tenebris' SnapMap boss fight. Feedback requested.
Reviewing Voidwalker Tenebris' SnapMap boss fight. Feedback requested.
Hey there, folks. So I've finished my second fully-fledged boss battle in SnapMap, which I just published last night. So far, no one has checked it out in Review Queue and I was hoping you folks could tell me if I wasted the ~40 hours or so this took to build. Here's a rundown of how the fight works. You have one life. There are no health pickups, but your armor regenerates over time. Unlimited ammo. The boss is a Baron of Hell. "Void Pillars," or simply pillars with an electric effect on them, randomly spawn around the room and despawn every ten seconds. So, every 10 seconds a wave will spawn, despawn at 9.9 seconds, then on the 10th second a new wave of pillars will spawn. As the fight progresses, more pillars spawn with each wave. Standing near one will cause you to take mild ticking damage. If you get caught inside one as it spawns, you'll probably die. There are three different adds that spawn periodically throughout the fight, the Herald of Tenebris (Cacodemon), Shadow of Tenebris (Spectre), and Sloth of the Voidwalker (Mancubus). The Herald will darken your vision to near-nil and cause you to lose 1 hp every 5.5 seconds until it is killed. The Shadow will set your armor cap to a max of 30 armor, down from 75 armor, until it is killed. The Sloth will reduce your movement speed by 30% until it is killed. When the boss reaches 10%, he heals back up to full and then teleports you within a cage of green lightning (phase 2), which restricts your play area to around 2/3 of what it was before. Also, when he hits 10% you are healed back up to full. This is the only instance of health gain for you in the entire fight. Sixty seconds after the second phase 2 begins, you are teleported into an even tinier cage of lightning than before within Hell (phase 3; final phase). Walking through the cages of lightning deals significant damage. With each phase, your armor regeneration gets faster as well so you aren't just outright murdered. The final phase gives you 30 armor per second in order to support the extremely reduced play area. If anyone wants to check it out themselves, just search for Voidwalker or Voidwalker Tenebris and you should be able to find it. Enough ranting though, here's the boss fight itself: