Restrict CPU and GPU performance based on available RAM.
Restrict CPU and GPU performance based on available RAM.
I'm testing Performance Tests for Devil May Cry 4 Special Edition. I saved the Performance Monitor in Xbox Game Bar and noticed my CPU usage stays between 30%–50%, GPU around 30%–45%, and RAM at 70%–80%. My machine is an Acer Aspire 5 A515-51G-58T1 with Intel Core i5-8250U, 1.6Hz turbo up to 3.4GHz, 2GB VRAM Nvidia GeForce MX130, 4GB DDR4 RAM, and a 120Hz FHD screen. The test runs smoothly at 60–100 FPS with specific settings on a 1360x768 resolution, MSAA x2, low texture, high capped shadow, and high quality. Is the RAM slowing things down or is this typical? Updated September 26, 2019 by JDNSTORM
The display on the game area indicates GPU memory use, not GPU processing cores. This result comes from a different source since it won’t reflect the actual GPU core activity. You’ll have to try another method to get an accurate measurement.
Reviewed task manager during windowed gameplay. Performance metrics: CPU 50%-70%, GPU 60%-80%, RAM 70%-80%. Updated September 26, 2019 by JDNSTORM Included screenshot
Set up DOTA 2 and experienced reduced performance: CPU around 30%, GPU 30-40%, RAM at 90-95%. FPS ranged from 30 to 80 depending on settings. Believe RAM is restricting CPU and GPU speeds. Planning a 12GB upgrade soon. Edited September 26, 2019 by JDNSTORM Added Screenshot
Only 4GB of system memory is available, and Windows 10 requires more than 2GB to function properly. Running anything beyond that won’t work well.
My car now has 12GB storage, but CPU and GPU usage stay low at 35% to 50%, while RAM consumption is between 3GB and 3.2GB. I adjusted DMC's configuration to its maximum setting, which gave the best results so far. I'm currently looking into MSI Afterburner to see if there are other issues.
Temperatures stay below 70°C. Realbench Stress Test handles up to 90°C.