Resolved: Experiencing extreme frame rate fluctuations while playing demanding games, rendering them unplayable.
Resolved: Experiencing extreme frame rate fluctuations while playing demanding games, rendering them unplayable.
Whenever I launched demanding games such as Fortnite, I consistently encountered significant frame rate drops. Specifically, during the initial loading phase, like when entering the Battle bus, performance would initially be smooth before abruptly plummeting from over 90 frames to just one, rendering the game unplayable. This issue exclusively occurs with Fortnite and ARK, although my ARK performance is limited by my hardware specifications, even at minimum settings, I maintained a stable 60 FPS before experiencing drastic spikes to 1 when moving my view. I believe the root cause may be related to my RAM configuration; currently operating in single-channel mode, I’m planning an upgrade to dual-channel 8GB DDR3 memory. While I suspect this is the source of the problem, I haven’t definitively confirmed it.
My System Details:
CPU: Intel Core i3 - 2100
GPU: NVIDIA GTX 1050
RAM: 4GB DDR3 (Upgrading to 8GB soon)
PSU: EVGA 600W 80+ Certified
HDD: 500 GB 7200 RPM
It appears you’re experiencing a lack of random access memory, and your computer is resorting to utilizing its hard drive as if it were additional RAM.
I understand you’re experiencing low memory issues, with your hard drive seemingly compensating for a lack of RAM. Thank you, I plan to upgrade my RAM shortly; I was simply verifying this because the recommended minimum for Fortnite is 4GB, which initially made me question the RAM configuration.
Furthermore, I'm encountering another problem: when I launch Fortnite on the loading screen, using dual monitors causes them to become erratic and disconnect from the display. I have a GTX 1050 LP Gigabyte version and am completely baffled by this phenomenon – it only occurs with Fortnite.
I concur with increased memory. A guideline I follow when analyzing specifications is to consider suggested amounts as baseline levels necessary for optimal gameplay. Typically, the minimum configuration only allows a game to launch. Furthermore, it’s important to note that Windows consumes approximately 1.5GB to 2GB of resources independently; this leaves limited space for gaming applications.