Resolution settings for Frostbite 3
Resolution settings for Frostbite 3
The command adjusts the rendering scale to sharpen textures but reduces frame rate. It likely uses supersampling or upscaling techniques. For a 1920x1080 resolution with an R9 280X color profile, consider tweaking the scale slightly higher than 1.5 and saving the profile changes to your documents for consistent performance.
It essentially runs the game at a higher quality setting and then adjusts it to match your display size. Raising the resolution by half means switching to 2880x1620, which is then reduced to fit your standard 1920x1080 screen. As Sky Daddy mentioned, this approach is preferred over traditional AA but comes with a noticeable performance impact.
It’s rendering at 1.5 times 1080p, which is roughly 1440p plus a bit more. The display size is 280x. Lowering the settings would prevent this from happening. As you increase resolution through SSAA, downsampling, or supersampling (the same process), the amount of anti-aliasing required decreases because SSAA provides the highest quality. This means 1440p with reduced AA can appear better, depending on the situation. Similar configurations exist in Shadows of Mordor. A 150% resolution is about 1440p. Using SSAA also works with AMD VSR or Nvidia DSR for supported cards. Gedosato can exceed 4k downsampling on older titles. My R9 290 can reach 4k on games like Mass Effect, and your 280x could easily hit 1440p in Dark Souls 2 (possibly up to 4k), and maybe even 4k in titles such as Mass Effect. It really depends on the game. Bandwidth plays a role. Cards with ample bandwidth perform better, especially AMD models which handle it efficiently.