Resolution and FPS details provided.
Resolution and FPS details provided.
I've checked various situations, and resolution usually doesn't impact FPS much. This might just apply to the games I've played, though many others notice no change. People often claim you can play a game at 1080p but not at 720p, even though it shouldn't matter. Why does it seem to affect SDR rates if it doesn't at basic resolutions? It's puzzling why people expect differences when the numbers remain similar across tests. I've tried this with Counter Strike: Global Offensive and GTA V, getting around the same results each time.
Between 1080p, 720p, and 1280x960 4:3, FPS stayed consistent on all five machines we tested. If you're interested in specific numbers for any of these titles, I can provide them. However, it feels unnecessary since most games run smoothly at 60fps regardless.
For Assassin's Creed Syndicate, my results were around 55fps on low settings, and my GPU struggled with the game at higher resolutions. Fallout 4 averaged about 54fps at high settings, which is close to what I saw on 720p. I noticed a pattern in my averages, but I'm not sure if it's due to hardware limits or just testing bias.
My system specs are listed here for reference. It's unclear whether different components really matter in these scenarios. If you're curious about the details, feel free to ask!
the amount of ram influences how well resolutions run. 1gb works for 720p and 1080p but at 2k sometimes the memory just can't keep up with the details. so yes, resolution mainly matters when you're between 720p and 1080p.