F5F Stay Refreshed Software PC Gaming Repeated small pauses across every game Issue affecting all titles Consistent performance problem observed

Repeated small pauses across every game Issue affecting all titles Consistent performance problem observed

Repeated small pauses across every game Issue affecting all titles Consistent performance problem observed

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LouisTitou
Junior Member
16
08-09-2018, 02:54 AM
#1
Hello, I've experienced microstutters across most games for about a year, even with a solid setup. Minecraft, Fortnite, Warzone, Valorant, CSGO, and battlebit have been my favorites. These titles generally run smoothly without needing extreme hardware. Despite good temperatures—around 35-40°C idle and 60-80°C while playing—I still face consistent frame drops. Testing shows no signs of overheating or faulty components. My performance is solid, but the stuttering persists. I've noticed spikes in CPU or GPU usage during these moments, which likely cause timing issues. It seems like a bottleneck, though I haven't seen it before since similar setups worked fine. Could you help or suggest solutions? Thanks.

My previous build: GTX 1660 Ryzen 5 1600, 2x8GB RAM, 3200MHz, ASUS PRIME A320M-K motherboard, Vetroo V5 CPU cooler, Thermaltake Smart White 500W PSU. I upgraded to RTX 3060 Ti (and later a 3060), same RAM, Gigabyte A520M S2H motherboard, same CPU cooler, Thermaltake Smart White 600W PSU. Benchmarks: Game 114%, Desk 94%, Work 108% CPU; GPU 128.5%, SSDs up to 226-226%, RAM 81.1%. I'm still experiencing the issue with the newer models.
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LouisTitou
08-09-2018, 02:54 AM #1

Hello, I've experienced microstutters across most games for about a year, even with a solid setup. Minecraft, Fortnite, Warzone, Valorant, CSGO, and battlebit have been my favorites. These titles generally run smoothly without needing extreme hardware. Despite good temperatures—around 35-40°C idle and 60-80°C while playing—I still face consistent frame drops. Testing shows no signs of overheating or faulty components. My performance is solid, but the stuttering persists. I've noticed spikes in CPU or GPU usage during these moments, which likely cause timing issues. It seems like a bottleneck, though I haven't seen it before since similar setups worked fine. Could you help or suggest solutions? Thanks.

My previous build: GTX 1660 Ryzen 5 1600, 2x8GB RAM, 3200MHz, ASUS PRIME A320M-K motherboard, Vetroo V5 CPU cooler, Thermaltake Smart White 500W PSU. I upgraded to RTX 3060 Ti (and later a 3060), same RAM, Gigabyte A520M S2H motherboard, same CPU cooler, Thermaltake Smart White 600W PSU. Benchmarks: Game 114%, Desk 94%, Work 108% CPU; GPU 128.5%, SSDs up to 226-226%, RAM 81.1%. I'm still experiencing the issue with the newer models.

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TheShamy
Junior Member
7
08-09-2018, 02:54 AM
#2
You're right to notice this. It seems there might be a bottleneck involved. I wasn't sure where I discovered it, but I double-checked using several bottleneck calculators and saw it shows around 20%. Also, some people on YouTube tested it at 1080p and mentioned it could slow down.
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TheShamy
08-09-2018, 02:54 AM #2

You're right to notice this. It seems there might be a bottleneck involved. I wasn't sure where I discovered it, but I double-checked using several bottleneck calculators and saw it shows around 20%. Also, some people on YouTube tested it at 1080p and mentioned it could slow down.

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Wastingman
Member
164
08-09-2018, 02:54 AM
#3
They mainly focused on passmark scores and tried to replicate them, but that approach is flawed. The only benefit it offers is extracting your system specs.
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Wastingman
08-09-2018, 02:54 AM #3

They mainly focused on passmark scores and tried to replicate them, but that approach is flawed. The only benefit it offers is extracting your system specs.

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MooshyOMG
Junior Member
10
08-09-2018, 02:54 AM
#4
What kind of screen do you own? Is it compatible with G-Sync?
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MooshyOMG
08-09-2018, 02:54 AM #4

What kind of screen do you own? Is it compatible with G-Sync?

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Und3rWorld
Member
133
08-09-2018, 02:54 AM
#5
It supports free synchronization and is confirmed to be G-Sync compatible. The problem doesn't lie with your monitor since similar issues have been resolved on other models.
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Und3rWorld
08-09-2018, 02:54 AM #5

It supports free synchronization and is confirmed to be G-Sync compatible. The problem doesn't lie with your monitor since similar issues have been resolved on other models.

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julian_PVP
Senior Member
465
08-09-2018, 02:54 AM
#6
Included the requested benchmark scores for reference.
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julian_PVP
08-09-2018, 02:54 AM #6

Included the requested benchmark scores for reference.

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MrCupquake
Member
229
08-09-2018, 02:54 AM
#7
The sole explanation is that G-Sync/Freesync will experience microstutter when frame times aren't uniform, regardless of frame rate.
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MrCupquake
08-09-2018, 02:54 AM #7

The sole explanation is that G-Sync/Freesync will experience microstutter when frame times aren't uniform, regardless of frame rate.

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kaaskotskikker
Posting Freak
795
08-09-2018, 02:54 AM
#8
Logical. However, I notice the problem persists even when g sync/freesync isn't enabled. I checked my secondary screen to confirm, but it didn’t help.
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kaaskotskikker
08-09-2018, 02:54 AM #8

Logical. However, I notice the problem persists even when g sync/freesync isn't enabled. I checked my secondary screen to confirm, but it didn’t help.

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Piefke2512
Junior Member
25
08-09-2018, 02:54 AM
#9
What virtual memory space is currently available? I used to struggle with insufficient allocation, leading to strange performance problems like stuttering. It wasn’t something I considered until recently, and before that I hadn’t experienced any issues. It seems a Windows or Nvidia update might have resolved the problem for me this year.
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Piefke2512
08-09-2018, 02:54 AM #9

What virtual memory space is currently available? I used to struggle with insufficient allocation, leading to strange performance problems like stuttering. It wasn’t something I considered until recently, and before that I hadn’t experienced any issues. It seems a Windows or Nvidia update might have resolved the problem for me this year.

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RonanWilk
Member
158
08-09-2018, 02:54 AM
#10
Your GPU has 8GB of VRAM fully used, and the issue has been ongoing for a while. After upgrading to the 3060 Ti, the problem seems to have worsened, suggesting it might be a performance limitation.
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RonanWilk
08-09-2018, 02:54 AM #10

Your GPU has 8GB of VRAM fully used, and the issue has been ongoing for a while. After upgrading to the 3060 Ti, the problem seems to have worsened, suggesting it might be a performance limitation.

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