F5F Stay Refreshed Software PC Gaming Remastered version of Elder Scrolls V: Skyrim?

Remastered version of Elder Scrolls V: Skyrim?

Remastered version of Elder Scrolls V: Skyrim?

Pages (2): Previous 1 2
S
Skater420
Member
155
04-28-2016, 03:59 AM
#11
Play Skyrim with its DLC during the summer promotion or through G2A to receive the remaster at no cost.
S
Skater420
04-28-2016, 03:59 AM #11

Play Skyrim with its DLC during the summer promotion or through G2A to receive the remaster at no cost.

T
Teemingtoast
Member
213
04-28-2016, 04:41 AM
#12
I'm really looking forward to dx11 and accurate reflections. However, I don't think Skyrim is enjoyable in its vanilla version, so I'll hold off until I get my vampire loli mods.
T
Teemingtoast
04-28-2016, 04:41 AM #12

I'm really looking forward to dx11 and accurate reflections. However, I don't think Skyrim is enjoyable in its vanilla version, so I'll hold off until I get my vampire loli mods.

S
simonsimpe
Junior Member
46
04-28-2016, 06:40 AM
#13
It seems there should be a distinct download available to avoid overwriting your existing setup, and it's already free with updates for DX11 64-bit. Why not offer both? I'll be reviewing official announcements around mid-October to check for any changes before making a decision. Just want to avoid getting caught off guard by small details later.
S
simonsimpe
04-28-2016, 06:40 AM #13

It seems there should be a distinct download available to avoid overwriting your existing setup, and it's already free with updates for DX11 64-bit. Why not offer both? I'll be reviewing official announcements around mid-October to check for any changes before making a decision. Just want to avoid getting caught off guard by small details later.

E
Elina_Aada20
Member
141
04-28-2016, 02:32 PM
#14
The backlash has made many modders hesitate, especially since some are being copied and shared without repercussions. It seems they won’t invest time in porting their creations to the new engine. The effort varies by mod and the quality of tools available. Skyrim boasts impressive mods, but many will require significant work—texture and mesh replacements aren’t impossible, though not all are straightforward. I’ll observe how the community handles this before making any changes.
E
Elina_Aada20
04-28-2016, 02:32 PM #14

The backlash has made many modders hesitate, especially since some are being copied and shared without repercussions. It seems they won’t invest time in porting their creations to the new engine. The effort varies by mod and the quality of tools available. Skyrim boasts impressive mods, but many will require significant work—texture and mesh replacements aren’t impossible, though not all are straightforward. I’ll observe how the community handles this before making any changes.

T
Teoxkeim
Junior Member
10
04-28-2016, 09:39 PM
#15
Really?! I do too!
T
Teoxkeim
04-28-2016, 09:39 PM #15

Really?! I do too!

M
MikeyMan187
Junior Member
12
04-30-2016, 09:34 PM
#16
Sure, I hope the quests get better.
M
MikeyMan187
04-30-2016, 09:34 PM #16

Sure, I hope the quests get better.

X
57
05-05-2016, 06:20 PM
#17
Honestly, before giving it up just because mods already make it look nicer, think about these points: It’s still Skyrim, so if a mod isn’t compatible anymore it should be easy to update for it. It seems likely they’ll support 64-bit and possibly DX11, which should solve the RAM issue you’re worried about. This could also ease the limits on how many mods you can install. Some mods might become unnecessary. Probably helps make more mods possible, letting them look even better without hurting performance—maybe existing ones get a nice performance lift too. A little hope here, right? We might end up getting ENB-like graphics without real ENB mods or at least a solid boost keeping frame rates stable. ...And don’t forget it’s free to update! So unless we manage to get the needed mods working, why not?
X
XxExotic_PvPxX
05-05-2016, 06:20 PM #17

Honestly, before giving it up just because mods already make it look nicer, think about these points: It’s still Skyrim, so if a mod isn’t compatible anymore it should be easy to update for it. It seems likely they’ll support 64-bit and possibly DX11, which should solve the RAM issue you’re worried about. This could also ease the limits on how many mods you can install. Some mods might become unnecessary. Probably helps make more mods possible, letting them look even better without hurting performance—maybe existing ones get a nice performance lift too. A little hope here, right? We might end up getting ENB-like graphics without real ENB mods or at least a solid boost keeping frame rates stable. ...And don’t forget it’s free to update! So unless we manage to get the needed mods working, why not?

I
Inezze009
Senior Member
716
05-05-2016, 09:26 PM
#18
Only thing I wish is that they adjust the physics engine separately from the graphics engine. That way, the game can run smoothly above 30 frames per second without everything breaking or glitching when you hit around 60 fps. -.-;
I
Inezze009
05-05-2016, 09:26 PM #18

Only thing I wish is that they adjust the physics engine separately from the graphics engine. That way, the game can run smoothly above 30 frames per second without everything breaking or glitching when you hit around 60 fps. -.-;

R
Reign_OF_Pain
Member
165
05-06-2016, 05:39 PM
#19
I appreciate the technical issues in TES and FO.
R
Reign_OF_Pain
05-06-2016, 05:39 PM #19

I appreciate the technical issues in TES and FO.

Pages (2): Previous 1 2