F5F Stay Refreshed Software PC Gaming Reflex can boost performance by lowering FPS or enhance it through optimized settings and boost options in games.

Reflex can boost performance by lowering FPS or enhance it through optimized settings and boost options in games.

Reflex can boost performance by lowering FPS or enhance it through optimized settings and boost options in games.

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LyNek
Junior Member
25
09-05-2018, 02:57 PM
#1
Reflex can either lower or raise FPS depending on settings; enabling latency reduction often boosts performance while boosting enhances frame rates in games when activated.
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LyNek
09-05-2018, 02:57 PM #1

Reflex can either lower or raise FPS depending on settings; enabling latency reduction often boosts performance while boosting enhances frame rates in games when activated.

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samy1002
Member
186
09-05-2018, 02:57 PM
#2
It prevents your frame rate from surpassing your monitor's refresh rate and it lowers input lag during GPU-intensive tasks.
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samy1002
09-05-2018, 02:57 PM #2

It prevents your frame rate from surpassing your monitor's refresh rate and it lowers input lag during GPU-intensive tasks.

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Infallity
Senior Member
379
09-05-2018, 02:57 PM
#3
Reflex optimizes your GPU usage between 97-98% to improve latency compared to full load strain or spikes. You'll see a drop of less than a few percent, which is barely noticeable in games but still provides clear latency advantages. It's not a major concern for performance.
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Infallity
09-05-2018, 02:57 PM #3

Reflex optimizes your GPU usage between 97-98% to improve latency compared to full load strain or spikes. You'll see a drop of less than a few percent, which is barely noticeable in games but still provides clear latency advantages. It's not a major concern for performance.

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JulesOli
Junior Member
39
09-05-2018, 02:57 PM
#4
It isn't meant to provide additional frames, so that's not the case.
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JulesOli
09-05-2018, 02:57 PM #4

It isn't meant to provide additional frames, so that's not the case.

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maxo1973
Member
149
09-05-2018, 02:57 PM
#5
This feature works best with titles that need minimal power consumption. It helps keep GPU activity steady while reducing peak usage, ensuring consistent performance without sacrificing too much processing time compared to higher load scenarios.
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maxo1973
09-05-2018, 02:57 PM #5

This feature works best with titles that need minimal power consumption. It helps keep GPU activity steady while reducing peak usage, ensuring consistent performance without sacrificing too much processing time compared to higher load scenarios.

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lizzard89
Senior Member
707
09-05-2018, 02:57 PM
#6
Activating Reflex or the driver's ultra-low latency mode essentially turns off the frame buffer, ensuring each displayed frame is the latest. The "boost" feature functions similarly to setting GPU power levels to high performance, keeping it consistently at its boost frequency. Regarding latency, both options perform identically. The exception occurs when loading screens appear, where the GPU might temporarily reduce its clock speed. In regular gameplay, where responsiveness is key, these differences shouldn't matter. Neither setting affects your frame rate, and if your game supports Reflex, it's unnecessary to disable it. I favor the non-boost mode to conserve power when not needed. For those focused on minimizing latency, cap your FPS near 90% GPU usage alongside enabling Reflex or the low-latency driver mode. Ideally pair this with an in-game frame cap to avoid CPU bottlenecks and achieve optimal rendering performance. If your current FPS is already high and your GPU stays under 90-100%, these adjustments won't significantly impact results, as your performance will be limited by the CPU.
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lizzard89
09-05-2018, 02:57 PM #6

Activating Reflex or the driver's ultra-low latency mode essentially turns off the frame buffer, ensuring each displayed frame is the latest. The "boost" feature functions similarly to setting GPU power levels to high performance, keeping it consistently at its boost frequency. Regarding latency, both options perform identically. The exception occurs when loading screens appear, where the GPU might temporarily reduce its clock speed. In regular gameplay, where responsiveness is key, these differences shouldn't matter. Neither setting affects your frame rate, and if your game supports Reflex, it's unnecessary to disable it. I favor the non-boost mode to conserve power when not needed. For those focused on minimizing latency, cap your FPS near 90% GPU usage alongside enabling Reflex or the low-latency driver mode. Ideally pair this with an in-game frame cap to avoid CPU bottlenecks and achieve optimal rendering performance. If your current FPS is already high and your GPU stays under 90-100%, these adjustments won't significantly impact results, as your performance will be limited by the CPU.