F5F Stay Refreshed Software PC Gaming Reflections appear blurry and unappealing in games, even with anti-aliasing enabled.

Reflections appear blurry and unappealing in games, even with anti-aliasing enabled.

Reflections appear blurry and unappealing in games, even with anti-aliasing enabled.

D
DarkBoy__YT
Posting Freak
898
03-07-2017, 10:37 PM
#1
Reflections appear crisp in games even when anti-aliasing is enabled. This issue has persisted since I upgraded my GPU. Others have shared similar experiences online. https://www.nvidia.com/en-us/geforce/for...es-pictur/ Do you know the cause or a solution? My setup includes a Ryzen 5 1600af, RX 580 4GB, and 16GB RAM, running Forza Horizon 3 with Ultra Everything, MSAA 8X, FXAA enabled.
D
DarkBoy__YT
03-07-2017, 10:37 PM #1

Reflections appear crisp in games even when anti-aliasing is enabled. This issue has persisted since I upgraded my GPU. Others have shared similar experiences online. https://www.nvidia.com/en-us/geforce/for...es-pictur/ Do you know the cause or a solution? My setup includes a Ryzen 5 1600af, RX 580 4GB, and 16GB RAM, running Forza Horizon 3 with Ultra Everything, MSAA 8X, FXAA enabled.

D
DriveIn
Senior Member
739
03-15-2017, 01:49 AM
#2
Sharp and grainy sounds like an oxymoron... Most items you highlighted aren't true reflections, they're mostly shadows. Finally, everything seems pretty ordinary, regardless of whether others share the same "problem"—that's just how video games appear, and in my view, you didn't really show what the real issue is. Short version: shadows and reflections in games (and sometimes real life) are shaped by how light interacts with barriers.
D
DriveIn
03-15-2017, 01:49 AM #2

Sharp and grainy sounds like an oxymoron... Most items you highlighted aren't true reflections, they're mostly shadows. Finally, everything seems pretty ordinary, regardless of whether others share the same "problem"—that's just how video games appear, and in my view, you didn't really show what the real issue is. Short version: shadows and reflections in games (and sometimes real life) are shaped by how light interacts with barriers.

C
Chiller9592
Senior Member
670
03-19-2017, 07:44 PM
#3
It seems you're familiar with the game but haven't played Forza Horizon 4 yet. Also, what you mentioned earlier refers to shadows, not reflections.
C
Chiller9592
03-19-2017, 07:44 PM #3

It seems you're familiar with the game but haven't played Forza Horizon 4 yet. Also, what you mentioned earlier refers to shadows, not reflections.