Reduced GPU usage
Reduced GPU usage
aim for GPU usage around 90% at low settings without needing to boost graphics options.
When using Intel PresentMon, it displays several performance metrics. Two key values are GPU busy and CPU busy, which show how much time each component spent processing per frame. If CPU busy exceeds GPU busy, it suggests your system is constrained by the CPU. To boost GPU efficiency, adjust graphical settings or reduce CPU-intensive tasks—though in this game there may be limited options. In such cases, upgrading to a more powerful CPU could be necessary.
You're right, maybe I should just replace my CPU since I'm not trying to boost my graphics. It's better to focus on getting higher FPS instead of lowering the graphics settings.
If your GPU is running at 30–40% use, the real bottleneck is usually elsewhere. Often the CPU becomes the constraint, and even then it might be affected by RAM speed. Boosting graphics would just add more load to the GPU without improving performance. The better your frame rate, the more frequently the CPU needs to pass information to the GPU, making it harder for both to keep up. If the system can't handle the game's demands at full speed, lowering GPU usage becomes the logical solution.