Question about Starfield purchase options.
Question about Starfield purchase options.
join game pass for pc and enjoy it at a reduced price... (plus access to up to 453 other titles for a modest monthly fee). Five dollars a month is significantly cheaper than the full cost, allowing you to choose when to download it. The only obstacle is storage capacity. I require an additional SSD before I can accommodate this game. If it functions on an HDD, I already have enough space. It's a Bethesda title; it needs time for fixes or mods to become functional. Compared to earlier versions, it's much improved since Microsoft has invested more effort in resolving bugs. They originally planned its release last year.
I received it free with a graphics card purchase. I haven't played it much yet, and my feeling is I'm glad I didn't buy it. It doesn't mean I won't try more of it, and I haven't noticed any bad performance problems or disappointing aspects so far—it just feels like a dull routine instead of an engaging experience. Running your ordinary day on the PC rather than something you dislike.
It's been a month since Bethesda introduced a FOV slider... such a significant achievement. Other titles have received substantial updates within the first month. There are issues in this game that players in Skyrim also experienced, which are present here too. Bethesda appears eager to collect all the revenue and let moderators handle the fixes. If it's available on Game Pass, I'd follow that path. Depending on your playstyle, you should be able to finish the game before it gets removed from Game Pass.
But seriously... they've been using the same game engine for the past 20 years, just making updates. It's no surprise that the same bugs keep appearing.
The performance varies depending on whether you're using an AMD or Nvidia GPU.
Regarding leaving Game Pass, first-party games from Microsoft aren't removed, while third-party titles typically disappear after about a year. All Bethesda games remain available.
There are exceptions, as licensing plays a role—there are no Forza Motorsport games except for the most recent ones, due to agreements with car manufacturers.
It might interest you if you enjoyed Skyrim—this game could be a good match. With just a few hints, the title was possibly renamed and some story details shifted slightly.
The main story path is fairly standard, offering little impact from your decisions, much like in Skyrim.
The skill tree feels quite similar, with many skills that don’t add much value.
Crafting has its moments, but a lot of it feels pointless. It’s acceptable given the game’s scope.
What sets it apart from Skyrim is mostly the lack of depth—most features feel redundant.
Ship battles become easy once you master them, even with a weak vessel; winning doesn’t really matter. You either gather resources or sell the ship for credits, but there are better ways to earn money.
Building ships can be improved upon, even if you stick with the ones you take.
The exploration of the No Man’s Sky planet is also largely forgettable. It’s mainly used for gathering resources alongside base building, which doesn’t offer much and suffers from the same item placement problems seen in Skyrim.
If you really wanted to immerse yourself, using bases to collect resources could be a better approach.
Since you can purchase nearly anything from different shops and have plenty of currency, there’s little incentive to stick around.
Still, it’s worth noting that Skyrim had its own balancing challenges with money mechanics, making certain actions more meaningful.
I'm only receiving it because it's included in the game pass. I don't particularly enjoy Bethesda titles, but I'll take a look. How long can I keep going?
I guess I'll skip for now. I've played Outer Worlds and No Man's Sky recently. Space-themed games aren't my top choice. I'm planning to try Assassin's Creed Mirage and figure out how much time I can get in.
Obtain a game pass subscription and test it for a month or so. There’s a wide variety of games available. I typically play on Xbox Series X, but Game Pass is a good option. I’ve played Gears of War Remastered, Gears 2, 3, 4, and 5, as well as the three Fable titles, giving it a lot of content.
It varies based on the hardware you own and your comfort with certain settings. On my system with an 8700K, GTX 1080, and 32 GB RAM, I need to balance Low-Med settings at 1080p while keeping the resolution under 60% for smooth performance. Even then, during intense battles I still experience some noticeable lag. The game also continues to crash, albeit less frequently now, which is frustrating and forces frequent saves.
Additionally, the difficulty curve seems uneven—dog fights are significantly tougher than ground combat. You'll need to dedicate considerable time and resources to improve your performance in dog fights, including upgrading skills like Starship Design or at least enhancing your ship's stats. Once you feel you've optimized enough, remember that a better ship will always be necessary. Having strong speed, shields, and weapon range is crucial for effective combat, allowing you to engage, retreat to reload or repair, and then strike from afar.
Building ships can also be tricky, but mastering it can greatly boost your space combat capabilities. The game offers a lot of depth, even on less populated planets, but reaching the highest wearable armor—like Starborn—requires going through NG+ ten times, which can feel repetitive. Depending on your choices in dialogue and quests versus direct combat, you can reduce the risk in space battles, though some will remain unavoidable.
This game can be both enjoyable and frustrating. The latest patch brought better performance and stability, but it's not yet polished. Still, I don’t think it’s a game to dismiss outright. Trying it on Game Pass could give you a fair chance to experience it. Spending around two hours won’t guarantee satisfaction, and Steam’s refund policy likely won’t cover it.
I’ve played Outer Worlds before; while it didn’t impress me as much as Starfield, it offered better performance and stability. If space combat isn’t your preference, you might not enjoy it, especially the battles in space. However, some users report smoother gameplay on a gamepad compared to keyboard/mouse input. Ground fights work well on keyboard/mouse, but space battles feel less stable, making ships feel sluggish. The cockpit view is more responsive, but the overall experience remains somewhat tedious.