Question about Nvidia GeForce Shadowplay and stuttering in Rust.
Question about Nvidia GeForce Shadowplay and stuttering in Rust.
What bitrate do you capture? How quickly does your hard drive operate? Do you save recordings to the same disk as the game is running? If your drive is slow and busy with recording, and the game needs to fetch new data such as a menu item, it will take longer to retrieve that information.
I record at around 25 bitrate, but I've tried the lowest setting too.
520MB/s is the speed I'm seeing.
All my clips are saved on a different hard drive.
I have an SSD that runs my games.
If your clips were recorded on the SSD, would it be smoother? And can I transfer them later?
Uncertain whether the disk you're recording on is doing anything else, it should be more than just fast enough.
On the other hand, trying it out won't cause any harm, so why not give it a shot?
I tried both the same problem
🙁
I have a lot of RAM so I'm not sure what's the issue
You need to check the GPU usage during gameplay and recording, since screen recording takes up GPU resources. If your GPU usage reaches around 90% to 100%, it may indicate a GPU bottleneck. Use tools like FPS Monitor or MSI Afterburner to monitor PC stats. If the GPU is overloaded, consider lowering the graphics settings or recording quality.
The variation isn't that extreme; it ranges from about 10% to 85% at most.