Question about Capture Card compatibility.
Question about Capture Card compatibility.
I'm considering purchasing the elgato HD60 X for my PS5. The capture card needs these specs:
Windows 10 (64-bit)
Processor: 6th generation Intel Core i5 CPU (i5-6xxx) or AMD Ryzen 7
Graphics: Radeon RX 480 or better
Memory: 4 GB RAM, built-in USB 3.0 port
My current PC has a Ryzen 5 3600x, an RX 5700xt and 16 GB RAM.
I'm new to capture cards, but I wonder why my system might not support it. Is it possible?
It should be fine if they're only looking for a 6th gen i5. The Ryzen 3600X feels more like an 8th gen i7. Performance in single-thread tasks is quite similar, with the same number of cores and threads.
The requirements and support I've discovered reflect what the company is prepared to accept, not necessarily what can actually handle it. For example, you might be able to run Windows 10 on a Pentium 4 processor, which was at least ten years old when Windows 10 was launched. Similarly, some individuals have managed to install and operate Windows 11 on CPUs not listed in Microsoft's supported range.
They used to display which version of their hardware included hardware encoding and whether it relied on the PC for encoding...that's no longer the case.
The reason they request an i5 but an r7 might be due to Intel's CPU having hardware encoding from the IGPU.
They also mention an NVIDIA GPU as needed, possibly for the same reason, since they have NVENC.
If that is the situation, the encoder in the 5700XT would more than cover the needs.
They might be looking for Intel QuickSync, but AMD's version could also fit.
Nevertheless, because the system will be recording console footage rather than playing the game directly, the demands should be significantly lower than expected.
It's a capture card... it requires an external signal and doesn't encode the system's screen, meaning the requirements aren't meant for running the game simultaneously.
However, his setup should definitely handle 1080p/60 at good quality.
Could I improve this performance? Currently, my setup handles a game at 1080p144fps while recording it with obs in 1080p60fps, maintaining nearly identical quality and very few frame drops.
It requires something, or else there would be no hardware needs on the PC side. Possibly just the data being moved to storage once the capture card encodes it. Unless it relies on PC hardware for encoding. Either case.