QTE Sequences
QTE Sequences
Developers often design QTEs to be more challenging than needed. Playing The Wolf Among Us was great overall, though some QTE moments felt tough. Shadowplay missed the resolution I was using, which affected my experience. I ran through a checkpoint several times before finally passing today. As expected, pressing buttons repeatedly is painful. /rant Video could contain spoilers! Edited June 23, 2014 by Michael McAllister
They didn’t change the difficulty setting to make it that simple, and the QTE mechanics remain challenging. That design choice can feel frustrating compared to games like The Walking Dead.