Processing load remains near 40% consistently.
Processing load remains near 40% consistently.
Hey! You're experiencing some unusual performance behavior in Cyberpunk 2077 after the latest patch. Despite stable CPU usage around 40-45% and no noticeable frame drops, your GPU usage stays high at 95% or more even when switching resolutions. Spinning the camera can cause sudden drops to 40-45 FPS, and lowering resolution doesn't improve GPU load. Reducing crowd density hasn't helped either. It might be a GPU bottleneck or an issue with how the game handles memory and rendering. Your hardware specs look solid—R7 2700x RTX 2080 with plenty of RAM—but the optimization seems off. Check if any driver updates are available or consider testing on a different system.
Cyberpunk has weird problems with SMT on amd chips. If you're open to it, there's a mod that has improved performance for me. We've got essentially the same system but I've got a 3700x https://www.nexusmods.com/cyberpunk2077/mods/107
Thanks in advance for the suggestion. I'll review it. It seems the challenges with Ryzen CPUs having fewer than 8 cores persist beyond the 1.05 fix, indicating more significant underlying issues.
For a typical setup without GPU limitations, you can expect around 60 to 80 frames per second in the city.