Problems in games often cause exaggerated distances to appear.
Problems in games often cause exaggerated distances to appear.
You're experiencing performance drops in games like Risk of Rain 2 and Fall Guys even though your hardware specs look good. It seems the render distance matches large maps in Fall Guys, causing choppiness and a low frame rate around 15 FPS. Camera angles or narrow views work fine. Your system is otherwise stable with temps around 70°C CPU and 67°C GPU. You're trying to upgrade or tweak settings but aren't sure how to fix it. Good luck, and let me know what you try next!
I can also handle MGSV without problems, but I notice similar issues with Jedi: Fallen Order. Probably because I'm trying to play at 2K, so I should also consider lowering the resolution or turning off other multiple screens. I've tried everything from adjusting settings to disabling extra options in these games.
greater render distance increases the number of polygons and triangles, adds more texture details, raises the workload per frame, which often lowers FPS. It might also require additional calculations on the CPU, potentially slowing performance, though in-game settings usually handle this through distance controls.
The game functions well on my 10-year-old business-class laptop equipped with an overclocked GT 620M. It should work on any system currently. Keep track of CPU, GPU, RAM, VRAM usage and storage activity during gameplay and send the data back to us.
MSI Afterburner works well for tracking game performance, just ensure the OSD is turned on.
I plan to test software that manages GPU fans after linking them in series with my case fans. They’re currently connected via the cards header—NF-P12 and NF-R8 Noctua fans. Just to confirm, they’re not showing any fan RPMs right now.
Your graphics card isn't enhancing performance... It's operating at its minimum frequency.